Alexander Card

2021 article

Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class

2021 IEEE SYMPOSIUM ON VISUAL LANGUAGES AND HUMAN-CENTRIC COMPUTING (VL/HCC 2021).

By: A. Card n, W. Wang n, C. Martens n & T. Price n

author keywords: game design; game development; design documents; planning support tools; education; open-ended programming projects
TL;DR: This paper describes the data collection process through three course interventions and student interviews, and subsequent analysis in which it was learned students had difficulty expressing their creative vision and connecting the game mechanics to the intended player experience. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Web Of Science, ORCID
Added: June 6, 2022

Citation Index includes data from a number of different sources. If you have questions about the sources of data in the Citation Index or need a set of data which is free to re-distribute, please contact us.

Certain data included herein are derived from the Web of Science© and InCites© (2024) of Clarivate Analytics. All rights reserved. You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.