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2024 journal article
Is Less More? Rendering for Esports
IEEE COMPUTER GRAPHICS AND APPLICATIONS, 44(2), 110–116.
2024 journal article
Light Field Display Point Rendering
PROCEEDINGS OF THE ACM ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES, 7(1).
2023 journal article
Eye-Based Point Rendering for Dynamic Multiview Effects
PROCEEDINGS OF THE ACM ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES, 6(1).
2022 article
Display Size and Targeting Performance: Small Hurts, Large May Help
PROCEEDINGS SIGGRAPH ASIA 2022.
2021 article
Am I Playing Better Now? The Effects of G-SYNC in 60Hz Gameplay
Riahi, M., & Watson, B. A. (2021, May). PROCEEDINGS OF THE ACM ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES, Vol. 4.
2021 article
Esports and High Performance HCI
EXTENDED ABSTRACTS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'21).
2021 article
Multiscale Sensor Fusion for Display-Centered Head Tracking
2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021), pp. 522–523.
2019 article
UIBK: User Interactions for Building Knowledge
PROCEEDINGS OF THE 24TH INTERNATIONAL CONFERENCE ON INTELLIGENT USER INTERFACES: COMPANION (IUI 2019), pp. 131–132.
2014 journal article
Reinforcing Visual Grouping Cues to Communicate Complex Informational Structure
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 20(12), 1973–1982.
2014 chapter
Understanding Which Graph Depictions Are Best for Viewers
In Smart Graphics (pp. 174–177).
2013 chapter
VIA - Visualizing Individual Actions to Develop a Sustainable Community Culture through Cycling
In Distributed, Ambient, and Pervasive Interactions (pp. 316–325).
2013 conference paper
VIA - visualizing individual actions to develop a sustainable community culture through cycling
Lecture Notes in Computer Science. Lecture Notes in Artificial Intelligence, 8028, 316–325.
2010 article
GeneaQuilts: A System for Exploring Large Genealogies
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, Vol. 16, pp. 1073–1081.
2010 journal article
Modelling the Appearance and Behaviour of Urban Spaces
COMPUTER GRAPHICS FORUM, 29(1), 25–42.
2008 journal article
A tangible user interface for assessing cognitive mapping ability
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 67(3), 269–278.
2008 article
Procedural methods for urban modeling
IEEE COMPUTER GRAPHICS AND APPLICATIONS, Vol. 28, pp. 16–17.
2008 journal article
Procedural urban modeling in practice
IEEE COMPUTER GRAPHICS AND APPLICATIONS, 28(3), 18–26.
2006 article
Broadening our collaboration with design
IEEE COMPUTER GRAPHICS AND APPLICATIONS, Vol. 26, pp. 18–21.
2006 journal article
IDGraphs: Intrusion detection and analysis using stream compositing
IEEE COMPUTER GRAPHICS AND APPLICATIONS, 26(2), 28–39.
2004 journal article
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing, 8(5).
2004 chapter
Spatial Tangible User Interfaces for Cognitive Assessment and Training
In Biologically Inspired Approaches to Advanced Information Technology (pp. 137–152).
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