A Case Study on When and How Novices Use Code Examples in Open-Ended Programming
Wang, W., Rao, Y., Kwatra, A., Milliken, A., Dong, Y., Gomes, N., … Price, T. (2023, June 29). PROCEEDINGS OF THE 2023 CONFERENCE ON INNOVATION AND TECHNOLOGY IN COMPUTER SCIENCE EDUCATION, ITICSE 2023, VOL 1, pp. 82–88.
topics (OpenAlex): Teaching and Learning Programming; Educational Games and Gamification; Software Engineering Research
TL;DR:
This study conducts a study with 12 pairs of high school students working on open-ended game design projects, using a system that allows students to browse examples based on their functionality, and to view and copy the example code.
(via Semantic Scholar)
Sources: Web Of Science, NC State University Libraries, ORCID
Added: September 11, 2023
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