Using Variable Priority Training to Examine Video Game-Related Gains in Cognition
Zhang, S., Grenhart, W. C. M., Sprufera, J. F., McLaughlin, A. C., & Allaire, J. C. (2019, August 28). Journal of Cognitive Enhancement, Vol. 4, pp. 274–284.
author keywords: Cognitive control; Intervention; Everyday cognition
topics (OpenAlex): Cognitive Abilities and Testing; Cognitive Functions and Memory; Technology Use by Older Adults
TL;DR:
Results suggest that VPT may not be the underlying mechanism responsible for video-game-related gains in cognition and cast doubts on whether playing video games could lead to cognitive enhancements in older adults.
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Sources: Web Of Science, NC State University Libraries