Digital Transformation of Education

NC State

Works Published in 2010

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2010 conference paper

BeadLoom Game: using game elements to increase motivation and learning

Proceedings of the Fifth International Conference on the Foundations of Digital Games (FDG '10), 25–31.

By: A. Boyce & T. Barnes

Event: the Fifth International Conference

Source: Crossref
Added: January 21, 2021

2010 conference paper

SNAG: social networking games to facilitate interaction

Extended abstracts on Human factors in computing systems - (CHI EA '10), 4249–4254.

By: E. Powell, S. Finkelstein, A. Hicks, T. Phifer, S. Charugulla, C. Thornton, T. Barnes, T. Dahlberg

Event: the 28th of the international conference extended abstracts

Source: Crossref
Added: January 21, 2021

2010 conference paper

SNAG: using social networking games to increase student retention in computer science

Proceedings of the fifteenth annual conference on Innovation and technology in computer science education - ITiCSE '10, 142–146.

By: S. Finkelstein, E. Powell, A. Hicks, K. Doran, S. Charugulla & T. Barnes

Event: the fifteenth annual conference

Source: Crossref
Added: January 21, 2021

2010 chapter

Inducing Effective Pedagogical Strategies Using Learning Context Features

In User Modeling, Adaptation, and Personalization (pp. 147–158).

By: M. Chi, K. VanLehn, D. Litman & P. Jordan

Source: Crossref
Added: August 28, 2020

2010 chapter

Do Micro-Level Tutorial Decisions Matter: Applying Reinforcement Learning to Induce Pedagogical Tutorial Tactics

In Intelligent Tutoring Systems (pp. 224–234).

By: M. Chi, K. VanLehn & D. Litman

Source: Crossref
Added: August 28, 2020

2010 chapter

Enhancing the Automatic Generation of Hints with Expert Seeding

In Intelligent Tutoring Systems (pp. 31–40).

By: J. Stamper, T. Barnes & M. Croy

Source: Crossref
Added: February 24, 2020

2010 chapter

Towards the Creation of a Data-Driven Programming Tutor

In Intelligent Tutoring Systems (pp. 239–241).

By: B. Mostafavi & T. Barnes

Source: Crossref
Added: February 24, 2020

2010 chapter

Visualizing Educational Data from Logic Tutors

In Intelligent Tutoring Systems (pp. 233–235).

By: M. Johnson & T. Barnes

Source: Crossref
Added: February 24, 2020

2010 chapter

Intelligent Tutoring Systems, Educational Data Mining, and the Design and Evaluation of Video Games

In Intelligent Tutoring Systems (pp. 215–217).

By: M. Eagle & T. Barnes

Source: Crossref
Added: February 24, 2020

2010 conference paper

Astrojumper: motivating children with autism to exercise using a VR game

Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10. Presented at the the 28th of the international conference extended abstracts.

By: S. Finkelstein, A. Nickel, T. Barnes & E. Suma

Event: the 28th of the international conference extended abstracts

Source: Crossref
Added: January 19, 2020

2010 conference paper

Lessons from a course on serious games research and prototyping

Proceedings of the Fifth International Conference on the Foundations of Digital Games - FDG '10. Presented at the the Fifth International Conference.

By: A. Chaffin & T. Barnes

Event: the Fifth International Conference

Source: Crossref
Added: January 19, 2020

2010 journal article

Applying service learning to computer science: attracting and engaging under-represented students

Computer Science Education, 20(3), 169–180.

By: T. Dahlberg, T. Barnes, K. Buch & K. Bean

Source: Crossref
Added: January 19, 2020

2010 chapter

Novel Derivation and Application of Skill Matrices

In Handbook of Educational Data Mining (pp. 159–172).

By: T. Barnes

Source: Crossref
Added: January 19, 2020

2010 chapter

Using Markov Decision Processes for Automatic Hint

In Handbook of Educational Data Mining (pp. 467–480).

By: T. Barnes, J. Stamper & M. Croy

Source: Crossref
Added: January 19, 2020

2010 conference paper

Promoting learning in complex systems: Effect of question prompts versus system dynamics model progressions as a cognitive-regulation scaffold in a simulation-based inquiry-learning environment

Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences, 1, 1119–1126.

By: D. Eseryel & V. Law

Source: ORCID
Added: November 21, 2019