NC State
Displaying all 16 works
Sorted by most recent date added to the index first, which may not be the same as publication date order.
2010 journal article
Automatic hint generation for logic proof tutoring using historical data
Journal of Educational Technology & Society, 13(1), 3–12.
2010 conference paper
BeadLoom Game: using game elements to increase motivation and learning
Proceedings of the Fifth International Conference on the Foundations of Digital Games (FDG '10), 25–31.
Event: the Fifth International Conference
2010 conference paper
SNAG: social networking games to facilitate interaction
Extended abstracts on Human factors in computing systems - (CHI EA '10), 4249–4254.
Event: the 28th of the international conference extended abstracts
2010 conference paper
SNAG: using social networking games to increase student retention in computer science
Proceedings of the fifteenth annual conference on Innovation and technology in computer science education - ITiCSE '10, 142–146.
Event: the fifteenth annual conference
2010 chapter
Inducing Effective Pedagogical Strategies Using Learning Context Features
In User Modeling, Adaptation, and Personalization (pp. 147–158).
2010 chapter
Do Micro-Level Tutorial Decisions Matter: Applying Reinforcement Learning to Induce Pedagogical Tutorial Tactics
In Intelligent Tutoring Systems (pp. 224–234).
2010 chapter
Enhancing the Automatic Generation of Hints with Expert Seeding
In Intelligent Tutoring Systems (pp. 31–40).
2010 chapter
Towards the Creation of a Data-Driven Programming Tutor
In Intelligent Tutoring Systems (pp. 239–241).
2010 chapter
Visualizing Educational Data from Logic Tutors
In Intelligent Tutoring Systems (pp. 233–235).
2010 chapter
Intelligent Tutoring Systems, Educational Data Mining, and the Design and Evaluation of Video Games
In Intelligent Tutoring Systems (pp. 215–217).
2010 conference paper
Astrojumper: motivating children with autism to exercise using a VR game
Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10. Presented at the the 28th of the international conference extended abstracts.
Event: the 28th of the international conference extended abstracts
2010 conference paper
Lessons from a course on serious games research and prototyping
Proceedings of the Fifth International Conference on the Foundations of Digital Games - FDG '10. Presented at the the Fifth International Conference.
Event: the Fifth International Conference
2010 journal article
Applying service learning to computer science: attracting and engaging under-represented students
Computer Science Education, 20(3), 169–180.
2010 chapter
Novel Derivation and Application of Skill Matrices
In Handbook of Educational Data Mining (pp. 159–172).
2010 chapter
Using Markov Decision Processes for Automatic Hint
In Handbook of Educational Data Mining (pp. 467–480).
2010 conference paper
Promoting learning in complex systems: Effect of question prompts versus system dynamics model progressions as a cognitive-regulation scaffold in a simulation-based inquiry-learning environment
Learning in the Disciplines: ICLS 2010 Conference Proceedings - 9th International Conference of the Learning Sciences, 1, 1119–1126. http://www.scopus.com/inward/record.url?eid=2-s2.0-84880560594&partnerID=MN8TOARS