Digital Transformation of Education

NC State

Works Published in 2012

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2012 conference paper

Maximizing learning and guiding behavior in free play user generated content environments

Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education - ITiCSE '12. Presented at the the 17th ACM annual conference.

By: A. Boyce, A. Campbell, S. Pickford, D. Culler & T. Barnes

Event: the 17th ACM annual conference

Source: Crossref
Added: January 19, 2020

2012 conference paper

Interval training with Astrojumper

2012 IEEE Virtual Reality (VR). Presented at the 2012 IEEE Virtual Reality (VR).

By: A. Nickel, H. Kinsey, H. Haack, M. Pendergrass & T. Barnes

Event: 2012 IEEE Virtual Reality (VR)

Source: Crossref
Added: January 19, 2020

2012 conference paper

Creation of a game-based digital layer for increased museum engagement among digital natives

2012 Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques (GAS). Presented at the 2012 2nd International Workshop on Games and Software Engineering (GAS).

By: K. Doran, A. Boyce, A. Hicks, J. Payton & T. Barnes

Event: 2012 2nd International Workshop on Games and Software Engineering (GAS)

Source: Crossref
Added: January 19, 2020

2012 conference paper

A learning objective focused methodology for the design and evaluation of game-based tutors

Proceedings of the 43rd ACM technical symposium on Computer Science Education - SIGCSE '12. Presented at the the 43rd ACM technical symposium.

By: M. Eagle & T. Barnes

Event: the 43rd ACM technical symposium

Source: Crossref
Added: January 19, 2020

2012 conference paper

Table tilt

Proceedings of the International Conference on the Foundations of Digital Games - FDG '12. Presented at the the International Conference.

By: E. Powell, R. Brinkman, T. Barnes & V. Catete

Event: the International Conference

Source: Crossref
Added: January 19, 2020

2012 chapter

Program Representation for Automatic Hint Generation for a Data-Driven Novice Programming Tutor

In Intelligent Tutoring Systems (pp. 304–309).

By: W. Jin, T. Barnes, J. Stamper, M. Eagle, M. Johnson & L. Lehmann

Source: Crossref
Added: January 19, 2020

2012 chapter

Leveraging Game Design to Promote Effective User Behavior of Intelligent Tutoring Systems

In Intelligent Tutoring Systems (pp. 597–599).

By: M. Johnson, T. Okimoto & T. Barnes

Source: Crossref
Added: January 19, 2020

2012 chapter

Using Individualized Feedback and Guided Instruction via a Virtual Human Agent in an Introductory Computer Programming Course

In Intelligent Tutoring Systems (pp. 612–614).

By: L. Lehmann, D. Wilson & T. Barnes

Source: Crossref
Added: January 19, 2020

2012 chapter

Data-Driven Method for Assessing Skill-Opportunity Recognition in Open Procedural Problem Solving Environments

In Intelligent Tutoring Systems (pp. 615–617).

By: M. Eagle & T. Barnes

Source: Crossref
Added: January 19, 2020

2012 conference paper

Outreach for improved student performance

Proceedings of the 17th ACM annual conference on Innovation and technology in computer science education - ITiCSE '12. Presented at the the 17th ACM annual conference.

By: K. Doran, A. Boyce, S. Finkelstein & T. Barnes

Event: the 17th ACM annual conference

Source: Crossref
Added: January 19, 2020

2012 conference paper

Supporting students’ philosophical development as a necessity in instructional design and technology.

Panel session organized as part of the Professors of Instructional Design and Technology (PIDT) meeting at the Annual Meeting of the Association for Educational Communications and Technology.

By: A. Bradshaw, X. Ge & D. Eseryel

Source: ORCID
Added: November 21, 2019

2012 journal article

Effect of cognitive regulation in understanding complex science systems during simulation-based inquiry learning.

Technology, Instruction, Cognition, & Learning, 9(1-2), 111–132.

By: D. Eseryel & V. Law

Source: ORCID
Added: November 21, 2019

2012 book

Preface

In Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives (pp. v-viii).

By: D. Ifenthaler, D. Eseryel & X. Ge

Source: ORCID
Added: November 21, 2019

2012 book

Interactivity3 design and assessment framework for educational games to promote motivation and complex problem-solving skills

In Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives (pp. 257–285).

By: D. Eseryel, Y. Guo & V. Law

Source: ORCID
Added: November 21, 2019

2012 book

Assessment for game-based learning

In Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives (pp. 1–8).

By: D. Ifenthaler, D. Eseryel & X. Ge

Source: ORCID
Added: November 21, 2019