NC State
Displaying all 16 works
Sorted by most recent date added to the index first, which may not be the same as publication date order.
2013 conference paper
Evaluation of the Exertion and Motivation Factors of a Virtual Reality Exercise Game for Children with Autism
2013 1st Workshop on Virtual and Augmented Assistive Technology (VAAT). Presented at the 2013 1st Workshop on Virtual and Augmented Assistive Technology (VAAT), Lake Buena Vista, Florida, USA.
Event: 2013 1st Workshop on Virtual and Augmented Assistive Technology (VAAT) at Lake Buena Vista, Florida, USA on March 17, 2013
2013 conference paper
Exploring Player Behavior with Visual Analytics.
8th ACM Foundations of Digital Games, 380–383.
Event: 8th ACM Foundations of Digital Games
2013 conference paper
Effective Practices in Game Tutorial Systems
8th ACM Foundations of Digital Games, 338–345.
Event: 8th ACM Foundations of Digital Games
2013 conference paper
Building Technology Fluency: Fostering Agents of Change
Presented at the 120th ASEE Conference (ASEE 2013), Atlanta, GA.
Event: 120th ASEE Conference (ASEE 2013) at Atlanta, GA on June 23-26, 2013
2013 conference paper
Determining problem selection for a logic proof tutor
Educational Data Mining, 387–389.
Event: EDM 2013
2013 conference paper
Evaluation of automatically generated hint feedback
Educational Data Mining, 372–374.
Event: EDM 2013
2013 conference paper
An Algorithm for Reducing the Complexity of Interaction Networks
Educational Data Mining, 248–251.
Event: EDM 2013
2013 conference paper
InVis: An Interactive Visualization Tool for Exploring Interaction Networks Educational Data Mining
Proceedings of the 6th International Conference on Educational Data Mining (EDM 2013), 82–89.
Event: EDM 2013
2013 journal article
Experimental Evaluation of Automatic Hint Generation for a Logic Tutor
International Journal of Artificial Intelligence in Education (IJAIED), 22(1-2), 3–17.
2013 chapter
Math Fluency through Game Design
In Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience (pp. 189–198).
2013 chapter
Formative Feedback in Interactive Learning Environments
In Lecture Notes in Computer Science (pp. 946–946).
2013 journal article
Towards innovation in complex problem solving research: An introduction to the special issue
Educational Technology Research and Development, 61(3), 359–363.
2013 chapter
Facilitating complex learning by mobile augmented reality learning environments.
In R. Huang, J. M. Spector, & K. (Eds.), Reshaping learning: The frontiers of learning technologies in a global context (pp. 415–438). New York: Springer.
Ed(s): R. Huang, J. Spector & Kinshuk
2013 journal article
Validation study of a method for assessing complex ill-structured problem solving by using causal representations
Educational Technology Research and Development, 61(3), 443–463.
2013 journal article
An investigation of the interrelationships between motivation, engagement, and complex problem solving in game-based learning
Educational Technology and Society, 17(1), 42–53. http://www.scopus.com/inward/record.url?eid=2-s2.0-84878111924&partnerID=MN8TOARS
2013 journal article
Action-embedded transformational leadership in self-managing global information systems development teams
Journal of Strategic Information Systems, 22(2), 103–120.