Digital Transformation of Education

NC State

Works Published in 2017

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2017 conference paper

iSnap: Towards Intelligent Tutoring in Novice Programming Environments.

SIGCSE '17: Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 483–488.

By: T. Price, Y. Dong & D. Lipovac

Event: 2017 ACM SIGCSE Technical Symposium on Computer Science Education at Seattle, Washington on March 8-11, 2017

Source: NC State University Libraries
Added: December 8, 2020

2017 conference paper

The Antecedents of and Associations with Elective Replay in An Educational Game: Is Replay Worth It?

Educational Data Mining (EDM2017). Presented at the International Conference on Educational Data Mining (EDM), Wuhan, China.

By: Z. Liu, C. Cody, T. Barnes, C. Lynch & T. Rutherford

Event: International Conference on Educational Data Mining (EDM) at Wuhan, China on June 25-28, 2017

Source: NC State University Libraries
Added: December 7, 2020

2017 conference paper

Evaluation of a Data-driven Feedback Algorithm for Open-ended Programming

Educational Data Mining (EDM2017). Presented at the International Conference on Educational Data Mining (EDM), Wuhan, China.

By: T. Price, R. Zhi & T. Barnes

Event: International Conference on Educational Data Mining (EDM) at Wuhan, China on June 25-28, 2017

Source: NC State University Libraries
Added: December 7, 2020

2017 chapter

A Comparisons of BKT, RNN and LSTM for Learning Gain Prediction

In Lecture Notes in Computer Science (pp. 536–539).

By: C. Lin & M. Chi

Source: Crossref
Added: February 24, 2020

2017 conference paper

Application of the Delphi Method in Computer Science Principles Rubric Creation

Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education - ITiCSE '17. Presented at the the 2017 ACM Conference.

By: V. Cateté & T. Barnes

Event: the 2017 ACM Conference

Source: Crossref
Added: December 16, 2019

2017 conference paper

Using Serious Game Analytics to Inform Digital Curricular Sequencing

Proceedings of the Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17. Presented at the the Annual Symposium.

By: Z. Peddycord-Liu, C. Cody, S. Kessler, T. Barnes, C. Lynch & T. Rutherford

Event: the Annual Symposium

Source: Crossref
Added: December 16, 2019

2017 conference paper

Sixth-grade students’ perceptions about educational game design.

Paper submitted to the Annual Meeting of the American Educational Research Association (AERA). New York.

By: D. Eseryel & V. Yildiz

Source: ORCID
Added: November 21, 2019

2017 journal article

Metaconceptually-enhanced simulation-based inquiry learning: Effects on the 8th grade students’ conceptual change and science epistemological beliefs.

Educational Technology Research and Development., 65(1), 75–100.

By: K. Huang, X. Ge & D. Eseryel

Source: ORCID
Added: November 21, 2019

2017 chapter

Leadership and management: Emerging, contemporary, and unorthodox perspectives.

In A. Szpaderski & C. P. Neck (Eds.), Information technology self-leadership and innovation. Douglassville, PA: HPL Publications, Inc.

By: U. Eseryel, D. Bakker & D. Eseryel

Ed(s): A. Szpaderski & C. Neck

Source: ORCID
Added: November 21, 2019

2017 journal article

Integrating student-made screencasts into computer-aided design education

Computer-Aided Design and Applications, 14(sup1), 41–50.

By: D. Zhang, X. Peng, B. Yalvac, D. Eseryel, U. Nadeem & A. Islam

Source: ORCID
Added: November 21, 2019

2017 conference paper

The impact of student individual differences and visual attention to pedagogical agents during learning with metatutor

Artificial intelligence in education, aied 2017, 10331, 149–161.

By: S. Lalle, M. Taub, N. Mudrick, C. Conati & R. Azevedo

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

LSTM for septic shock: Adding unreliable labels to reliable predictions

2017 IEEE International Conference on Big Data (Big Data), 1233–1242.

By: Y. Zhang, C. Lin, M. Chi, J. Ivy, M. Capan & J. Huddleston

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Hint generation under uncertainty: The effect of hint quality on help-seeking behavior

Artificial intelligence in education, aied 2017, 10331, 311–322.

By: T. Price, R. Zhi & T. Barnes

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Emotion recognition with facial expressions and physiological signals

2017 IEEE Symposium Series on Computational Intelligence (SSCI), 1170–1177.

By: B. Zhong, Z. Qin, S. Yang, J. Chen, N. Mudrick, M. Taub, R. Azevedo, E. Lobaton

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

A Comparisons of BKT, RNN and LSTM for Learning Gain Prediction

Artificial intelligence in education, aied 2017, 10331, 536–539.

By: C. Lin & M. Chi

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion

International conference on affective computing and intelligent, 184–189.

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Factors influencing students' help-seeking behavior while programming with human and computer tutors

Proceedings of the 2017 ACM Conference on International Computing Education Research (ICER 17), 127–135.

By: T. Price, Z. Liu, V. Catete & T. Barnes

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Position paper: Block-based programming should offer intelligent support for learners

2017 IEEE Blocks and Beyond Workshop (B&B), 65–68.

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Evaluation of a template-based puzzle generator for an educational programming game

Proceedings of the 12th International Conference on the Foundations of Digital Games (FDG'17).

Source: NC State University Libraries
Added: August 6, 2018

2017 journal article

Educational games and students' game engagement in elementary school classrooms

Journal of Computers in Education, 4(4), 395–418.

By: S. Kim, M. Chang, K. Deater-Deckard, M. Evans, A. Norton & Y. Samur

Source: NC State University Libraries
Added: August 6, 2018