Digital Transformation of Education

Works Published in 2017

search works

Displaying works 1 - 20 of 28 in total

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2017 conference paper

iSnap: Towards Intelligent Tutoring in Novice Programming Environments.

SIGCSE '17: Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 483–488.

By: T. Price n, Y. Dong n & D. Lipovac n

Event: 2017 ACM SIGCSE Technical Symposium on Computer Science Education at Seattle, Washington on March 8-11, 2017

author keywords: Novice programming; Intelligent Tutoring Systems; Hints; Data-driven; Logging; Snap
TL;DR: Results from a pilot study of iSnap are shared, indicating that students are generally willing to use hints and that hints can create positive outcomes, and some key challenges encountered in the pilot study are highlighted. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: December 8, 2020

2017 conference paper

The Antecedents of and Associations with Elective Replay in An Educational Game: Is Replay Worth It?

Educational Data Mining (EDM2017). Presented at the International Conference on Educational Data Mining (EDM), Wuhan, China.

By: Z. Liu, C. Cody, T. Barnes, C. Lynch & T. Rutherford

Event: International Conference on Educational Data Mining (EDM) at Wuhan, China on June 25-28, 2017

Source: NC State University Libraries
Added: December 7, 2020

2017 conference paper

Evaluation of a Data-driven Feedback Algorithm for Open-ended Programming

Educational Data Mining (EDM2017). Presented at the International Conference on Educational Data Mining (EDM), Wuhan, China.

By: T. Price, R. Zhi & T. Barnes

Event: International Conference on Educational Data Mining (EDM) at Wuhan, China on June 25-28, 2017

Source: NC State University Libraries
Added: December 7, 2020

2017 chapter

A Comparisons of BKT, RNN and LSTM for Learning Gain Prediction

In Lecture Notes in Computer Science (pp. 536–539).

author keywords: LSTM; RNN; BKT; Learning gain prediction
TL;DR: Interestingly, it is found that RNN can achieve a reasonably accurate prediction of student final learning gains using only the first 40% of the entire training sequence; using the first 70%" of the sequence would produce a result comparable to using the entire sequence. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Crossref
Added: February 24, 2020

2017 conference paper

Application of the Delphi Method in Computer Science Principles Rubric Creation

Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education - ITiCSE '17. Presented at the the 2017 ACM Conference.

Event: the 2017 ACM Conference

author keywords: BJC; AP CS Principles; Rubrics; Evaluation; Delphi Method
TL;DR: This research study uses two variations of the Delphi Method to create learning-oriented rubrics for Computer Science Principles teachers using the Beauty and Joy of Computing curriculum to produce consistent grading and very similar inter-rater reliabilities. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Crossref
Added: December 16, 2019

2017 conference paper

Using Serious Game Analytics to Inform Digital Curricular Sequencing

Proceedings of the Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17. Presented at the the Annual Symposium.

By: Z. Peddycord-Liu n, C. Cody n, S. Kessler n, T. Barnes n, C. Lynch n & T. Rutherford n

Event: the Annual Symposium

author keywords: Serious Games; Serious Game Analytics; Digital Curricular
TL;DR: A novel method that suggests curricular sequencing based on the prediction relationship between math objectives is presented, which can potentially be applied to data from a wide range of games and digital learning platforms, enabling developers to better understand how to sequence educational content. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Crossref
Added: December 16, 2019

2017 conference paper

Sixth-grade students’ perceptions about educational game design.

Paper submitted to the Annual Meeting of the American Educational Research Association (AERA). New York.

By: D. Eseryel & V. Yildiz

Source: ORCID
Added: November 21, 2019

2017 journal article

Metaconceptually-enhanced simulation-based inquiry learning: Effects on the 8th grade students’ conceptual change and science epistemological beliefs.

Educational Technology Research and Development., 65(1), 75–100.

By: K. Huang, X. Ge & D. Eseryel

Source: ORCID
Added: November 21, 2019

2017 chapter

Leadership and management: Emerging, contemporary, and unorthodox perspectives.

In A. Szpaderski & C. P. Neck (Eds.), Information technology self-leadership and innovation. Douglassville, PA: HPL Publications, Inc.

By: U. Eseryel, D. Bakker & D. Eseryel

Ed(s): A. Szpaderski & C. Neck

Source: ORCID
Added: November 21, 2019

2017 journal article

Integrating student-made screencasts into computer-aided design education

Computer-Aided Design and Applications, 14(sup1), 41–50.

By: D. Zhang*, X. Peng*, B. Yalvac*, D. Eseryel n, U. Nadeem* & A. Islam*

TL;DR: The design strategies of an engineering education research project funded by the National Science Foundation (NSF) are presented and its findings are discussed. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: ORCID
Added: November 21, 2019

2017 article

The Impact of Student Individual Differences and Visual Attention to Pedagogical Agents During Learning with MetaTutor

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2017, Vol. 10331, pp. 149–161.

By: S. Lalle*, M. Taub n, N. Mudrick n, C. Conati* & R. Azevedo n

author keywords: Pedagogical agents; Personalization; Visual attention; Achievement goals; Personality traits; Intelligent tutoring systems
TL;DR: The relationship between students’ individual differences and visual attention to pedagogical agents (PAs) during learning with MetaTutor, a hypermedia-based intelligent tutoring systems, is investigated. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: August 6, 2018

2017 conference paper

LSTM for septic shock: Adding unreliable labels to reliable predictions

2017 IEEE International Conference on Big Data (Big Data), 1233–1242.

TL;DR: A generic framework to predict septic shock based on Long-Short Term Memory (LSTM) model, which is capable of memorizing temporal dependencies over a long period, is proposed and the robustness of the method is validated using three sets of clinician-proposed adjusted ground-truth labels. (via Semantic Scholar)
Source: NC State University Libraries
Added: August 6, 2018

2017 article

Hint Generation Under Uncertainty: The Effect of Hint Quality on Help-Seeking Behavior

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2017, Vol. 10331, pp. 311–322.

By: T. Price n, R. Zhi n & T. Barnes n

author keywords: Intelligent Tutoring Systems; Hints; Help-seeking; Programming
TL;DR: It is argued that hint quality, especially when using data-driven hint generation techniques, is inherently uncertain, and the quality of the first few hints on an assignment is positively associated with future hint use on the same assignment. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Source: Web Of Science
Added: August 6, 2018

2017 conference paper

Emotion recognition with facial expressions and physiological signals

2017 IEEE Symposium Series on Computational Intelligence (SSCI), 1170–1177.

By: B. Zhong*, Z. Qin n, S. Yang, J. Chen, N. Mudrick*, M. Taub*, R. Azevedo*, E. Lobaton*

TL;DR: A temporal information preserving multi-modal emotion recognition framework based on physiological and facial expression data streams that significantly improves the emotion recognition performance when physiological signals are used and the best performance is achieved when fusing facial expressions and physiological data. (via Semantic Scholar)
Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

A Comparisons of BKT, RNN and LSTM for Learning Gain Prediction

Artificial intelligence in education, aied 2017, 10331, 536–539.

By: C. Lin & M. Chi

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion

International conference on affective computing and intelligent, 184–189.

TL;DR: Results from the study suggest that learners' performance is significantly better when a human tutor agent facially expresses emotions that are congruent with the content relevancy and that learners facially express significantly more confusion when the human tutorAgent provides incongruent facial expressions. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: NC State University Libraries
Added: August 6, 2018

2017 article

Factors Influencing Students' Help-Seeking Behavior while Programming with Human and Computer Tutors

PROCEEDINGS OF THE 2017 ACM CONFERENCE ON INTERNATIONAL COMPUTING EDUCATION RESEARCH (ICER 17), pp. 127–135.

TL;DR: This work explores how and why students seek and avoid help when programming, and how this process differs when the help is provided by a human or a computer, through a qualitative analysis of 15 students' interviews. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: August 6, 2018

2017 conference paper

Position paper: Block-based programming should offer intelligent support for learners

2017 IEEE Blocks and Beyond Workshop (B&B), 65–68.

By: T. Price n & T. Barnes n

TL;DR: It is argued that block-based programming environments should also include intelligent, adaptive support for students, similar to human tutoring, which has been shown to improve performance and learning outcomes. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: NC State University Libraries
Added: August 6, 2018

2017 article

Evaluation of a Template-based Puzzle Generator for an Educational Programming Game

PROCEEDINGS OF THE 12TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES (FDG'17).

By: Y. Dong n & T. Barnes n

author keywords: Educational games; puzzle generation; template-based; procedural content generation
TL;DR: It is shown that the template-based, automatic puzzle generator can generate puzzles with expert-designed educational goals while saving experts more than 80% of creation time, and these puzzles exhibit structural and visual novelty compared to expert-created puzzles. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Web Of Science
Added: August 6, 2018

2017 journal article

Educational games and students' game engagement in elementary school classrooms

JOURNAL OF COMPUTERS IN EDUCATION, 4(4), 395–418.

author keywords: Game engagement; Game features; Perceived competence in games
TL;DR: It was found that students’ game engagements were associated with student’s perception of gaming ability and in turn, it displayed a significant path with game features. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: August 6, 2018

Citation Index includes data from a number of different sources. If you have questions about the sources of data in the Citation Index or need a set of data which is free to re-distribute, please contact us.

Certain data included herein are derived from the Web of Science© and InCites© (2024) of Clarivate Analytics. All rights reserved. You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.