Works Published in 2002

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2002 chapter

The Cooperative Contract in Interactive Entertainment

In K. Dautenhahm, A. Bond, L. Canamero, & B. Edmonds (Eds.), Socially Intelligent Agents, Multiagent Systems, Artificial Societies, and Simulated Organizations (Vol. 3, pp. 229–234).

By: R. Young n

Ed(s): K. Dautenhahm, A. Bond, L. Canamero & B. Edmonds

TL;DR: It is proposed that a co-operative contract exists between computer game players and game systems (or their designers) that licenses both the game players’ and the game designers’ understanding of what components of the game mean. (via Semantic Scholar)
Source: NC State University Libraries
Added: February 12, 2021

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