Visual Narrative

NC State

Works Published in 2016

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Displaying all 4 works

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2016 journal article

Question Answering in the Context of Stories Generated by Computers

Advances in Cognitive Systems, 4, 227–245.

By: R. Cardona-Rivera, T. Price, D. Winer & R. Young

Source: NC State University Libraries
Added: February 12, 2021

2016 chapter

Section editors for Interactive Narrative: A Systems Approach

In R. Nakatsu, P. Ciancarini, & M. Rauterberg (Eds.), Handbook of Digital Games and Entertainment Technologies. Singapore: Springer Verlag.

By: M. Cavazza & Y. Michael

Ed(s): R. Nakatsu, P. Ciancarini & M. Rauterberg

Source: NC State University Libraries
Added: December 13, 2020

2016 chapter

Introduction to Interactive Storytelling

In R. Nakatsu, M. Rauterberg, & P. Ciancarini (Eds.), Handbook of Digital Games and Entertainment Technologies (pp. 1–16).

By: M. Cavazza* & R. Young n

Ed(s): R. Nakatsu, M. Rauterberg & P. Ciancarini

Source: Crossref
Added: December 13, 2020

2016 journal article

Intentionality and Conflict in The Best Laid Plans Interactive Narrative Virtual Environment

IEEE Transactions on Computational Intelligence and AI in Games, 8(4), 402–411.

By: S. Ware* & R. Young n

author keywords: Computational models of narrative; conflict; intentionality; narrative; planning; The Best Laid Plans
Source: Crossref
Added: August 28, 2020