Works Published in 2013

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Displaying works 81 - 100 of 225 in total

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2013 chapter

A Subspace Learning of Dynamics on a Shape Manifold: A Generative Modeling Approach

In Lecture Notes in Computer Science (pp. 84–91).

By: S. Yi & H. Krim n

TL;DR: A novel subspace learning algorithm of shape dynamics that is invertible and better characterizes the nonlinear geometry of a shape manifold while retaining a good computational efficiency is proposed. (via Semantic Scholar)
Source: Crossref
Added: February 24, 2020

2013 chapter

Towards Minimal Barcodes

In Graph-Based Representations in Pattern Recognition (pp. 184–193).

TL;DR: This paper provides an algorithm for computing a filter for k = 1 on the Hasse diagram of the poset of faces of K, which correspond to homology classes with life-times longer than a fixed number k. (via Semantic Scholar)
Source: Crossref
Added: February 24, 2020

2013 chapter

Optimal Operator Space Pursuit: A Framework for Video Sequence Data Analysis

In Computer Vision – ACCV 2012 (pp. 760–769).

TL;DR: This paper exploits a fibre bundle formalism to model various realizations of each trajectory, and characterize these high dimensional data sequences by an optimal operator subspace, and proposes a fast method with superior performance for video based human activity classification. (via Semantic Scholar)
Source: Crossref
Added: February 24, 2020

2013 journal article

Understanding and Predicting Student Self-Regulated Learning Strategies in Game-Based Learning Environments

International Journal of Artificial Intelligence in Education, 23(1-4), 94–114.

By: J. Sabourin n, L. Shores n, B. Mott n & J. Lester n

author keywords: Self-regulated learning; Metacognition; Machine learning
TL;DR: An initial investigation into self-regulated learning in a game-based learning environment is presented and machine learning models capable of predicting these classes early in students' interaction are presented. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

Personalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach

In Lecture Notes in Computer Science (pp. 369–378).

TL;DR: This paper compares two model-based collaborative filtering methods, including probabilistic principal component analysis and non-negative matrix factorization (NMF), to a memory-based baseline model, k-nearest neighbor, and suggests that PPCA provides the most accurate predictions on average, but NMF provides a better balance between accuracy and run-time efficiency. (via Semantic Scholar)
Source: Crossref
Added: February 24, 2020

2013 chapter

Discovering Behavior Patterns of Self-Regulated Learners in an Inquiry-Based Learning Environment

In Lecture Notes in Computer Science (pp. 209–218).

By: J. Sabourin n, B. Mott n & J. Lester n

TL;DR: Examining differences in inquiry behavior patterns in an open-ended, game-based learning environment, Crystal Island, indicates that self-regulated learners engage in more effective problem solving behaviors and demonstrate different patterns of use of the provided cognitive tools. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

A Markov Decision Process Model of Tutorial Intervention in Task-Oriented Dialogue

In Lecture Notes in Computer Science (pp. 828–831).

By: C. Mitchell n, K. Boyer n & J. Lester n

TL;DR: A Markov Decision Process (MDP) framework to learn an intervention policy capturing the most effective tutor turn-taking behaviors in a task-oriented learning environment with textual dialogue is presented. (via Semantic Scholar)
UN Sustainable Development Goal Categories
16. Peace, Justice and Strong Institutions (OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

Embodied Affect in Tutorial Dialogue: Student Gesture and Posture

In Lecture Notes in Computer Science (pp. 1–10).

TL;DR: Investigating posture and gesture in computer-mediated tutorial dialogue using automated techniques to track posture and hand-to-face gestures sheds light on the cognitive-affective mechanisms that underlie these nonverbal behaviors. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

Utilizing Dynamic Bayes Nets to Improve Early Prediction Models of Self-regulated Learning

In User Modeling, Adaptation, and Personalization (pp. 228–241).

By: J. Sabourin n, B. Mott n & J. Lester n

TL;DR: This work presents a dynamic Bayesian approach that significantly improves the classification accuracy of student self-regulated learning skills and builds upon previous work that examined these phenomena within the learner-guided environment, Crystal Island. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

Math Fluency through Game Design

In Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience (pp. 189–198).

By: W. Eugene*, T. Barnes n & J. Wilson*

TL;DR: The user-centered design approach consisted of focus groups with students, faculty, and administrators from a two-year and a four-year institution to probe more deeply into the ways students perceive the value of math in everyday activities. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

Formative Feedback in Interactive Learning Environments

In Lecture Notes in Computer Science (pp. 946–946).

TL;DR: Modern interactive learning environments provide new tools to understand feedback and its relation to various learning outcomes. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: Crossref
Added: February 24, 2020

2013 chapter

Hypergeometric Identities Associated with Statistics on Words

In Advances in Combinatorics (pp. 77–100).

By: G. Andrews*, C. Savage n & H. Wilf*

Sources: Crossref, NC State University Libraries
Added: February 24, 2020

2013 journal article

Studying the effect of a competitive game show in a learning by teaching environment

International Journal of Artificial Intelligence in Education, 23(1-4), 1–21.

By: N. Matsuda*, E. Yarzebinski*, V. Keiser*, R. Raizada, G. Stylianides* & K. Koedinger*

Contributors: N. Matsuda*, E. Yarzebinski*, V. Keiser*, R. Raizada, G. Stylianides* & K. Koedinger*

author keywords: Learning by teaching; Teachable agent; Motivation and engagement; SimStudent; Algebra
TL;DR: This investigation by incorporating a competitive Game Show feature into an online learning environment where students learn to solve algebraic equations by teaching a synthetic peer, called SimStudent, found no notable correlation between students' motivation (intrinsic or extrinsic) and tutor learning. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: ORCID
Added: February 11, 2020

2013 conference paper

Toward a reflective SimStudent: Using experience to avoid generalization errors

CEUR Workshop Proceedings, 1009, 51–60. http://www.scopus.com/inward/record.url?eid=2-s2.0-84924980730&partnerID=MN8TOARS

By: C. MacLellan, N. Matsuda & K. Koedinger

Contributors: C. MacLellan, N. Matsuda & K. Koedinger

Source: ORCID
Added: February 11, 2020

2013 conference paper

Impact of prior knowledge and teaching strategies on learning by teaching

CEUR Workshop Proceedings, 1009, 71–80. http://www.scopus.com/inward/record.url?eid=2-s2.0-84924982067&partnerID=MN8TOARS

By: M. Rodrigo, A. Ong, R. Bringula, R. Basa, C. Dela Cruz & N. Matsuda

Contributors: M. Rodrigo, A. Ong, R. Bringula, R. Basa, C. Dela Cruz & N. Matsuda

Source: ORCID
Added: February 11, 2020

2013 journal article

Cognitive anatomy of tutor learning: Lessons learned with SimStudent.

Journal of Educational Psychology, 105(4), 1152–1163.

By: N. Matsuda*, E. Yarzebinski, V. Keiser, R. Raizada, W. Cohen, G. Stylianides, K. Koedinger

Contributors: N. Matsuda*, E. Yarzebinski, V. Keiser, R. Raizada, W. Cohen, G. Stylianides, K. Koedinger

author keywords: learning by teaching; machine learning; SimStudent; teachable agent; tutor learning
TL;DR: The results suggest that implementing adaptive help for students on how to tutor and solve problems is a crucial component for successful learning by teaching. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Sources: ORCID, Crossref, NC State University Libraries
Added: February 11, 2020

2013 journal article

Adiabatic quantum programming: minor embedding with hard faults

Quantum Information Processing, 13(3), 709–729.

By: C. Klymko*, B. Sullivan n & T. Humble*

author keywords: Quantum computing; Adiabatic quantum optimization; Graph embedding; Fault-tolerant computing
TL;DR: Algorithms for embedding arbitrary instances of the adiabatic quantum optimization algorithm into a square lattice of specialized unit cells are presented and are shown to be more resilient to faulty fabrics than naive embedding approaches. (via Semantic Scholar)
Sources: Crossref, NC State University Libraries
Added: February 5, 2020

2013 chapter

Evaluating OpenMP Tasking at Scale for the Computation of Graph Hyperbolicity

In OpenMP in the Era of Low Power Devices and Accelerators: Vol. 8122 LNCS (pp. 71–83).

Contributors: A. Adcock*, B. Sullivan*, O. Hernandez* & M. Mahoney*

TL;DR: It is found that multiple task levels permits finer grained tasks at runtime and results in better performance at scale than worksharing constructs in OpenMP 3.1. (via Semantic Scholar)
UN Sustainable Development Goal Categories
8. Decent Work and Economic Growth (OpenAlex)
Sources: Crossref, NC State University Libraries, ORCID
Added: February 5, 2020

2013 journal article

Linear-Size Approximations to the Vietoris–Rips Filtration

Discrete & Computational Geometry, 49(4), 778–796.

By: D. Sheehy*

author keywords: Persistent Homology; Vietoris-Rips filtration; Net-trees
Sources: Crossref, NC State University Libraries
Added: January 14, 2020

2013 conference paper

Zigzag zoology

Proceedings of the 29th annual symposium on Symposuim on computational geometry - SoCG '13. Presented at the the 29th annual symposium.

By: S. Oudot* & D. Sheehy*

Event: the 29th annual symposium

TL;DR: Several species of Rips-like zigzags are presented and compare them with respect to the signal-to-noise ratio, a measure of how well the underlying homology is represented in the persistence barcode relative to the noise in the barcode at the relevant scales. (via Semantic Scholar)
Sources: Crossref, NC State University Libraries
Added: January 14, 2020

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