William and Ida Friday Institute for Educational Innovation

Works Published in 2014

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Displaying all 12 works

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2014 chapter

Perspective mathematics teachers’ perceptions of mathematical models

In S. Oesterle, C. Nicol, P. Liljedahl, & D. Allan (Eds.), Proceedings of the 38th Conference of the International Group for the Psychology of Mathematics Education and the 36th Conference of the North American Chapter of the Psychology of Mathematics Education (Vol. 6, p. 249). Vancouver, CA: University of British Columbia.

By: E. Thrasher & K. Keene

Ed(s): S. Oesterle, C. Nicol, P. Liljedahl & D. Allan

Source: NC State University Libraries
Added: July 2, 2023

2014 chapter

Prospective secondary mathematics teachers’ construction of box plots and distributional reasoning with three construction tools

In S. Oesterle, C. Nicol, P. Liljedahl, & D. Allan (Eds.), Proceedings of the 38th Conference of the International Group for the Psychology of Mathematics Education and the 36th Conference of the North American Chapter of the Psychology of Mathematics Education (Vol. 4, pp. 369–376). Vancouver, CA: University of British Columbia.

By: S. Okumuş & E. Thrasher

Ed(s): S. Oesterle, C. Nicol, P. Liljedahl & D. Allan

Source: NC State University Libraries
Added: July 2, 2023

2014 journal article

Technology Tips: High-Leverage iPad Apps for the Mathematics Classroom

The Mathematics Teacher, 107(9), 706–711.

By: A. Perry, E. Thrasher* & H. Lee

Source: ORCID
Added: June 13, 2023

2014 conference paper

Prospective Secondary Mathematics Teachers' Construction of Box Plots and Distributional Reasoning with Three Construction Tools

In S. Oesterle, C. Nicol, P. Liljedahl, & D. Allan (Eds.), Joint Meeting of the International Group for the Psychology of Mathematics Education (PME) (38th) and the North American Chapter of the Psychology of Mathematics Education (PME-NA) (Vol. 4, pp. 369–376 ,). https://eric.ed.gov/?id=ED599967

By: S. Okumuş & E. Thrasher

Contributors: S. Okumuş & E. Thrasher

Ed(s): S. Oesterle, C. Nicol, P. Liljedahl & D. Allan

Source: ORCID
Added: June 13, 2023

2014 conference paper

Top 40 Hits: Critical Thinking Games and Activities

Davis, R. S., Scarlett, A., & Thomas, N. (2014, March). Presented at the NC Association for Gifted and Talented State Conference, Winston-Salem, NC.

By: R. Davis, A. Scarlett & N. Thomas

Event: NC Association for Gifted and Talented State Conference at Winston-Salem, NC

Source: NC State University Libraries
Added: September 18, 2021

2014 chapter

Memory and Science Learning

In R. Gunstone (Ed.), Encyclopedia of Science Education.

By: E. Wiebe*

Ed(s): R. Gunstone

Sources: Crossref, NC State University Libraries
Added: December 25, 2020

2014 conference paper

CS principles goes to middle school

Proceedings of the 45th ACM technical symposium on Computer science education - SIGCSE '14. Presented at the the 45th ACM technical symposium.

By: P. Buffum n, A. Martinez-Arocho*, M. Frankosky n, F. Rodriguez n, E. Wiebe n & K. Boyer n

Event: the 45th ACM technical symposium

author keywords: Computer science education; middle school; big data
TL;DR: Examination of three key aspects of a Big Data unit for middle school: its alignment with emerging curricular standards; the perspectives of middle school classroom teachers in mathematics, science, and language arts; and student feedback as explored during a middle school pilot study with a small subset of the planned curriculum indicate that a Big data unit holds great promise as part of a middleSchool computer science curriculum. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Sources: Crossref, NC State University Libraries
Added: September 12, 2020

2014 conference paper

The Additive Value of Multimodal Features for Predicting Engagement, Frustration, and Learning during Tutoring

Proceedings of the 16th International Conference on Multimodal Interaction - ICMI '14. Presented at the the 16th International Conference.

Event: the 16th International Conference

TL;DR: This line of research identifies contextual and behavioral cues that may be leveraged in future adaptive multimodal systems and demonstrates that the role of nonverbal behavior may depend on the dialogue and task context in which it occurs. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Sources: Crossref, NC State University Libraries
Added: September 12, 2020

2014 journal article

Measuring Video Game Engagement Through the Cognitive and Affective Dimensions

Simulation & Gaming, 45(4-5), 569–592.

By: D. Sharek n & E. Wiebe n

author keywords: behavioral data; Boredom; Cognitive Load Theory; disengagement; education; engagement; Flow; Flow Theory; Frustration; game-clock clicks; games; interactions; mental workload; reengagement; skill; task challenge; training
TL;DR: A novel technique for measuring video game engagement by capturing behavioral data with little task interference is investigated, helping to identify where in a task a person may reach a point of disengagement, and where they may choose to reengage. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Crossref, NC State University Libraries
Added: September 12, 2020

2014 journal article

Multiple Perspectives on Elementary Teachers’ Science Identities: A case study

International Journal of Science Education, 37(3), 391–410.

By: L. Madden* & E. Wiebe n

author keywords: Teacher identity; In-service teacher education; Elementary science
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Crossref
Added: September 12, 2020

2014 journal article

Measuring engagement in video game-based environments: Investigation of the User Engagement Scale

Computers in Human Behavior, 32, 123–132.

By: E. Wiebe n, A. Lamb n, M. Hardy n & D. Sharek

author keywords: Engagement; Psychometric measurement; Flow; Video game
TL;DR: In the context of video game-play, a revised UES (UESz) demonstrated better psychometric properties than the original UES defined by six subscales, including enhanced reliability. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Crossref, NC State University Libraries
Added: March 8, 2020

2014 journal article

A social network perspective on peer supported learning in MOOCs for educators

International Review of Research in Open and Distance Learning, 15(5), 263–289.

By: S. Kellogg, S. Booth & K. Oliver

Source: NC State University Libraries
Added: August 6, 2018

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