William and Ida Friday Institute for Educational Innovation

Works Published in 2015

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Displaying works 1 - 20 of 21 in total

Sorted by most recent date added to the index first, which may not be the same as publication date order.

2015 article proceedings

Unsupervised modeling for understanding MOOC discussion forums

Presented at the LAK '15: the 5th International Learning Analytics and Knowledge Conference.

By: A. Ezen-Can, K. Boyer, S. Kellogg & S. Booth

Event: LAK '15: the 5th International Learning Analytics and Knowledge Conference

Sources: Crossref, NC State University Libraries
Added: April 18, 2024

2015 chapter

Influence of a graduate course on teachers’ self-efficacy to teach statistics

In T. G. Bartell, K. N. Bieda, R. T. Putnam, K. Bradfield, & H. Dominguez (Eds.), Proceedings of the Thirty-seventh annual meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education (pp. 447–454). East Lansing, MI: Michigan State University.

By: E. Thrasher, J. Lovett, T. Starling, H. Doerr & H. Lee

Ed(s): T. Bartell, K. Bieda, R. Putnam, K. Bradfield & H. Dominguez

Source: NC State University Libraries
Added: July 2, 2023

2015 conference paper

The Influence of a Graduate Course on Teachers' Self-Efficacy to Teach Statistics

North American Chapter of the International Group for the Psychology of Mathematics Education. https://eric.ed.gov/?id=ED584249

Contributors: E. Thrasher, J. Lovett, T. Starling, H. Doerr & H. Lee

Source: ORCID
Added: June 13, 2023

2015 journal article

High-Leverage Apps for the Mathematics Classroom: WolframAlpha

The Mathematics Teacher, 109(1), 66–70.

By: E. Thrasher* & A. Perry

TL;DR: This article aims to describe how WolframAlpha can be used to support classroom practice and students' technological literacy. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (OpenAlex)
Source: ORCID
Added: June 13, 2023

2015 journal article

Portraits of One-To-One Learning Environments In A New Learning Ecology

International Journal of Learning, Teaching and Educational Research, 10(3).

By: J. Lee, H. Spires, E. Wiebe, K. Hollebrands & C. Young

Source: NC State University Libraries
Added: January 30, 2021

2015 conference paper

A Practical Guide to Developing and Validating Computer Science Knowledge Assessments with Application to Middle School

Proceedings of the 46th ACM Technical Symposium on Computer Science Education - SIGCSE '15. Presented at the the 46th ACM Technical Symposium.

By: P. Buffum n, E. Lobene n, M. Frankosky n, K. Boyer n, E. Wiebe n & J. Lester n

Event: the 46th ACM Technical Symposium

TL;DR: A seven-step approach to designing, iteratively refining, and validating knowledge assessment instruments designed not to assign grades but to measure the efficacy or promise of novel interventions to support research is presented. (via Semantic Scholar)
Sources: Crossref, NC State University Libraries
Added: September 12, 2020

2015 journal article

Investigating Real-time Predictors of Engagement

International Journal of Gaming and Computer-Mediated Simulations, 7(1), 20–37.

By: D. Sharek n & E. Wiebe n

author keywords: Adaptive; Affect; Cognitive Load; Engagement; Flow; Games; Performance; Training
TL;DR: This research builds on theories of engagement, Flow Theory, and Cognitive Load Theory, to operationalize engagement in terms of cognitive load, affect, and performance. (via Semantic Scholar)
Sources: Crossref, NC State University Libraries
Added: September 12, 2020

2015 chapter

The Mars and Venus Effect: The Influence of User Gender on the Effectiveness of Adaptive Task Support

In Lecture Notes in Computer Science (pp. 265–276).

author keywords: Gender effects; Adaptive support; Intelligent tutoring systems; Affect; Engagement; Frustration
TL;DR: The results suggest the presence of the Mars and Venus Effect, a systematic difference in how female and male users benefit from cognitive and affective adaptive support in intelligent tutoring systems. (via Semantic Scholar)
Source: Crossref
Added: March 8, 2020

2015 conference paper

Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science

2015 Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).

By: P. Buffum n, M. Frankosky n, K. Boyer n, E. Wiebe n, B. Mott n & J. Lester n

TL;DR: Evidence is presented that a collaborative gameplay approach may, over time, compensate for gender differences in experience and lead to equitable learning experiences within game-based learning environments for computer science education. (via Semantic Scholar)
Sources: NC State University Libraries, NC State University Libraries
Added: August 6, 2018

2015 journal article

Getting close to close reading: Teachers making instructional shifts in early literacy

Journal of Language and Literacy Education, 11(2), 44–63.

By: S. Kerkhoff & H. Spires

Source: NC State University Libraries
Added: August 6, 2018

2015 article

Two Modes Are Better Than One: A Multimodal Assessment Framework Integrating Student Writing and Drawing

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015, Vol. 9112, pp. 205–215.

By: S. Leeman-Munk n, A. Smith n, B. Mott n, E. Wiebe n & J. Lester n

author keywords: Formative assessment; Multimodal assessment; Student writing analysis; Student sketch analysis
TL;DR: This paper introduces a novel multimodal assessment framework that integrates two techniques for automatically analyzing student artifacts: a deep learning-based model for assessing student writing, and a topology-based models for assessingStudent drawing. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

2015 conference paper

The Mars and Venus effect: The influence of user gender on the effectiveness of adaptive task support

User modeling, adaptation and personalization, 9146, 265–276.

Source: NC State University Libraries
Added: August 6, 2018

2015 article

Mind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015, Vol. 9112, pp. 64–73.

By: P. Buffum n, K. Boyer n, E. Wiebe n, B. Mott n & J. Lester n

author keywords: Learning companions; Game-based learning; Gender
TL;DR: A prototype learning companion designed specifically to reduce frustration through the telling of autobiographical stories is developed, suggesting that introducing learning companions can directly contribute to making the benefits of game-based learning equitable for all learners. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

2015 article

DeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015, Vol. 9112, pp. 277–286.

By: W. Min n, M. Frankosky n, B. Mott n, J. Rowe n, E. Wiebe n, K. Boyer n, J. Lester n

author keywords: Game-based learning environments; Stealth assessment; Deep learning; Computational thinking; Educational games
TL;DR: A framework for stealth assessment that leverages deep learning, a family of machine learning methods that utilize deep artificial neural networks, to infer student competencies in a game-based learning environment for middle grade computational thinking, Engage is presented. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

2015 journal article

Massively Open Online Course for Educators (MOOC-Ed) network dataset

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 46(5), 977–983.

By: S. Kellogg* & A. Edelmann

TL;DR: The dataset provides opportunities to examine how participants leverage online communication forums to support their learning and allows modeling network mechanisms to better understand factors that facilitate or impede the exchange of information among educators. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

2015 journal article

How high school students construct or create animations about water boiling

Application of Visual Data in K-16 Science Classrooms, 191–216.

Source: NC State University Libraries
Added: August 6, 2018

2015 journal article

DIGITAL GAMEPLAY effects on young adolescents' science content learning

Research on Teaching and Learning with the Literacies of Young Adolescents, 10, 75–95.

By: H. Spires, M. Zheng & M. Bartlett

Source: NC State University Libraries
Added: August 6, 2018

2015 journal article

The Development and Validation of a Measure of Student Attitudes Toward Science, Technology, Engineering, and Math (S-STEM)

Journal of Psychoeducational Assessment, 33(7), 622–639.

author keywords: K-12; STEM; measurement; scale development; measurement invariance; attitudes
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Sources: Web Of Science, NC State University Libraries, Crossref
Added: August 6, 2018

2015 journal article

Value creation in online communities for educators

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 46(4), 684–698.

By: S. Booth n & S. Kellogg*

TL;DR: This study used Wenger, Trayner and de Laat's value creation framework to better understand cycles of value creation in online communities and offers insight into the ways in which actions of community leaders and a sponsoring organization support and facilitate value creation through different types of activities, tools and interactions. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

2015 journal article

MOOCs From the Viewpoint of the Learner

Educational Researcher, 44(4), 252–254.

author keywords: higher education; instructional technologies; learning environments; psychology; research methodology
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Sources: Web Of Science, NC State University Libraries, Crossref
Added: August 6, 2018

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