2009 journal article

Bridging Realty to Virtual Reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom

INTERNATIONAL JOURNAL OF SCIENCE EDUCATION, 31(8), 1091–1113.

By: L. Annetta n, J. Mangrum n, S. Holmes n, K. Collazo & M. Cheng n

TL;DR: Observations and qualitative focus groups suggested high student engagement and how video game technology can scaffold learning of simple machines. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

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