mobilities, location-based games, Global South, urban spaces, networks
2023 journal article
COVID-19 now and then: Reflections on mobile communication and the pandemic
Mobile Media & Communication, 11(2), 140–155.
2023 report
Exploring the Vast Social & Creative Agencies of Marginalized Communities in the Digital Age
Exploring the Vast Social & Creative Agencies of Marginalized Communities in the Digital Age. In JCMC: The Discussion Section Podcast [Podcast].
2023 article
Futures in mobile communication research: Introduction to the special issue
Campbell, S. W., Silva, A. de S. e, Fortunati, L., & Goggin, G. (2023, April 17). NEW MEDIA & SOCIETY, Vol. 4.
2023 journal article
Software presentation: The retro mobile gaming database
Mobile Media & Communication, 2, 205015792311555.
2022 weblog post
Creativity as Survival: Crowdsourcing unexpected ways we use technology
de Souza e Silva, A. (2022, June 7). https://news.ncsu.edu/2022/06/creativity-as-survival/
2022 journal article
Hybrid spaces 2.0: Connecting networked urbanism, uneven mobilities, and creativity, in a (post) pandemic world
MOBILE MEDIA & COMMUNICATION, 11(1), 59–65.
2022 journal article
Making the COVID-19 Pandemic Visible: The power of grassroots mapping initiatives
International Journal of Communication, 16, 3988–4007.
2022 journal article
Playing with place: Location-based mobile games in post-pandemic public spaces
MOBILE MEDIA & COMMUNICATION, 11(1), 52–58.
2022 chapter book
Rethinking micromobility as mobilities justice
2022 journal article
What the US Can Learn from Brazil’s Successful COVID Vaccination Campaign
Scientific American. https://www.scientificamerican.com/article/what-the-us-can-learn-from-brazils-successful-covid-vaccination-campaign/
2021 report
Digital Mapping and the Pandemic: Interview with Tracey Peake
In NC State News Podcast [Podcast].
2021 chapter book
Evolving geographies of mobile communication
2021 journal article
Exploring the material conditions of Pokemon Go play in Rio de Janeiro and Nairobi
INFORMATION COMMUNICATION & SOCIETY, 24(6), 813–829.
Contributors: A. Silva n, R. Glover-Rijkse n , A. Njathi n & D. Cunto Bueno*
2021 journal article
Playful mobilities in the Global South: A study of Pokemon Go play in Rio de Janeiro and Nairobi
NEW MEDIA & SOCIETY, 5, 146144482110164.
Contributors: A. Silva, R. Glover-Rijkse* , A. Njathi n & D. Cunto Bueno*
2021 weblog post
Tracing the History of Mobile Games
de Souza e Silva, A., & Glover-Rijkse, R. (2021, January). https://news.ncsu.edu/2021/01/tracing-the-history-of-mobile-games/
2020 chapter
Historicizing hybrid spaces in mobile media art
In The Routledge Companion to Mobile Media Art (pp. 117–127). http://www.scopus.com/inward/record.url?eid=2-s2.0-85106658110&partnerID=MN8TOARS
Contributors: A. Silva & R. Glover-Rijkse
2020 report
How Online Gaming creates Real-Life Love: Interview with Anita Rao
In NPR State of Things [Radio program].
2020 journal article
2020 journal article
Mobile Networked Creativity: Developing a Theoretical Framework for Understanding Creativity as Survival
COMMUNICATION THEORY, 31(4), 821–840.
2020 chapter
Sounding place
In The Routledge Companion to Mobile Media Art (pp. 109–116). http://www.scopus.com/inward/record.url?eid=2-s2.0-85106570921&partnerID=MN8TOARS
Contributors: T. Rueb & A. Silva
2020 book
2020 entry reference
Urban Mobility in Context
(R. Ling, L. Fortunati, G. Goggin, S. S. Lim, & Y. Li, Eds.).
Ed(s): R. Ling, L. Fortunati, G. Goggin, S. Lim & Y. Li
2019 journal article
Book review: Adriana de Souza e Silva (Ed.), Dialogues on mobile communication
Mobile Media & Communication, 7(2), 289–290.
2019 chapter
Generic phones in context: The circulation and social practices of mobile devices in rio de janeiro
In Location Technologies in International Context (pp. 158–172).
Contributors: A. Silva, C. Damasceno & D. Bueno
2017 journal article
Creative appropriations in hybrid spaces: Mobile interfaces in art and games in Brazil
International Journal of Communication, 11, 1705–1728. http://www.scopus.com/inward/record.url?eid=2-s2.0-85047995284&partnerID=MN8TOARS
Contributors: A. Souza E Silva, F. Duarte & C. Damasceno
2017 chapter
Location-based services in Brazil: Reframing privacy, mobility, and location
In Place, Space, and Mediated Communication: Exploring Context Collapse (pp. 29–44).
Contributors: A. Silva, M. De Matos-Silva & A. Nicolaci-da-Costa
2016 book
Dialogues on Mobile Communication
(pp. 1–14).
Contributors: A. Silva
2016 chapter
Locational privacy
[Reprint]. In J. Farman (Ed.), Foundations of Mobile Media Studies: Essential texts on the formation of a field (pp. 171–193). New York: Routledge.
Ed(s): J. Farman
2016 chapter
Location‐Based Communication
In K. B. Jensen & R. T. Craig (Eds.), The International Encyclopedia of Communication Theory and Philosophy (pp. 1–11).
Ed(s): K. Jensen & R. Craig
2016 journal article
Pokémon Go</i> as an HRG: Mobility, sociability, and surveillance in hybrid spaces
Mobile Media & Communication, 5(1), 20–23.
Contributors: A. Silva n
2015 chapter
Arte.Mov, Mobilefest, And The Emergence of A Mobile Culture In Brazil
In G. Goggin & L. Hjorth (Eds.), The Routledge Companion to Mobile Media.
Ed(s): G. Goggin & L. Hjorth
2015 journal article
Location-based mobile games: Interfaces to urban spaces
Playful Identities: the Ludification of Digital Media Cultures, 169–180.
2015 chapter
Net Locality
In P. Adey, D. Bissell, K. Hannam, P. Merriman, & M. Sheller (Eds.), The Routledge Handbook of Mobilities.
Ed(s): P. Adey, D. Bissell, K. Hannam, P. Merriman & M. Sheller
2015 chapter
Playful Urban Spaces: A historical approach to mobile games
[Reprint]. In G. Goggin, R. Ling, & L. Hjorth (Eds.), Mobile Technologies (Vol. 3, pp. 81–105). New York: Routledge.
Ed(s): G. Goggin, R. Ling & L. Hjorth
2014 book
2013 journal article
AN URBAN ENCOUNTER: Realizing online connectedness through local urban play
INFORMATION COMMUNICATION & SOCIETY, 16(3), 340–361.
Contributors: I. Shklovski * & A. Silva
2013 journal article
Book Review: Eric Gordon and Adriana de Souza e Silva, Net Locality: Why Location Matters in a Networked World
Media, Culture & Society, 35(3), 404–406.
2013 journal article
Location-aware mobile technologies: Historical, social and spatial approaches
Mobile Media & Communication, 1(1), 116–121.
Contributors: A. Silva n
2013 chapter
Location-aware technologies: Control and privacy in hybrid spaces
In Communication Matters: Materialist Approaches to Media, Mobility, and Networks (pp. 265–275).
Contributors: A. Souza E Silva & J. Frith
2013 chapter
Mobile narratives: Reading and writing urban space with location-based technologies
In Comparative Textual Media: Transforming the Humanities in the Postprint Era (pp. 33–52). http://www.scopus.com/inward/record.url?eid=2-s2.0-84943188531&partnerID=MN8TOARS
Contributors: A. Souza E Silva
2013 chapter
Re-Narrating the city through the presentation of location
In The Mobile Story: Narrative Practices with Locative Technologies (pp. 34–49).
Contributors: A. Silva & J. Frith
2013 journal article
Tecnologias móveis de posicionamento: abordagens históricas, sociais e espaciais
Verso e Reverso, 27(64), 19–23.
2013 chapter
The urban dynamics of net localities: How mobile and location-aware technologies are transforming places
In Mobile Technology and Place (pp. 89–103).
Contributors: E. Gordon & A. Silva
2012 book
Mobile interfaces in public spaces: locational privacy, control, and urban sociability
In Mobile Interfaces in Public Spaces: Locational Privacy, Control, and Urban Sociability (pp. 1–209).
Contributors: A. Silva & J. Frith*
2012 entry reference
The Waning Distinction Between Private And Public
2011 chapter
Art by Telephone: From Static to Mobile Interfaces
In M. Rieser (Ed.), The Mobile Audience: Media Art and Mobile Technologies (pp. 67–79).
Ed(s): M. Rieser
2011 chapter
Location-Aware Technologies: Control and privacy in hybrid spaces
In J. Packer & S. Wiley (Eds.), Communication Matters: Materialist approaches to media, networks, and mobilities (pp. 265–275). New York: Routledge.
Ed(s): J. Packer & S. Wiley
2011 journal article
Location-aware mobile media and urban sociability
NEW MEDIA & SOCIETY, 13(5), 807–823.
Contributors: D. Sutko n & A. Silva n
2011 journal article
Mobile phone appropriation in the favelas of Rio de Janeiro, Brazil
NEW MEDIA & SOCIETY, 13(3), 411–426.
Contributors: A. Silva *, D. Sutko n, F. Salis* & C. Silva*
2011 book
Net Locality
Contributors: E. Gordon & A. Silva
2011 book
Net Locality
Contributors: E. Gordon & A. Silva
2011 book
Net Locality
Contributors: E. Gordon & A. Silva
2011 book
Net Locality
Contributors: E. Gordon & A. Silva
2011 book
Net Locality: Why Location Matters in a Networked World
In Molecular Ecology Notes.
Contributors: E. Gordon & A. Silva
2011 chapter
Placing Location-Aware Media in a History of the Virtual
In D. W. Park, S. Jones, & N. W. Jankowski (Eds.), The Long History of New Media: Technology, historiography, and newness in context (pp. 299–316). New York: Peter Lang Publishers.
Ed(s): D. Park, S. Jones & N. Jankowski
2011 journal article
Theorizing Locative Technologies Through Philosophies of the Virtual
COMMUNICATION THEORY, 21(1), 23–42.
Contributors: A. Silva * & D. Sutko n
2010 journal article
Locational privacy in public spaces: Media discourses on location-aware mobile technologies
Communication, Culture & Critique, 3(4), 503–525.
2010 journal article
Locative Mobile Social Networks: Mapping Communication and Location in Urban Spaces
MOBILITIES, 5(4), 485–505.
Contributors: A. Silva n & J. Frith n
2009 book
Digital cityscapes
Contributors: A. Silva
2009 book
2009 chapter
Merging Digital and Urban Playspaces: An introduction to the field
In A. de Souza e Silva & D. M. Sutko (Eds.), Digital Cityscapes: Merging digital and urban playspaces (pp. 1–20). New York: Peter Lang Publishers.
2009 chapter
OnSite and Engaged: Hybrid reality games in communication across the curriculum
In A. de Souza e Silva & D. M. Sutko (Eds.), Digital Cityscapes: Merging digital and urban playspaces (pp. 321–338). New York: Peter Lang Publishers.
2009 journal article
Playful Urban Spaces
Simulation & Gaming, 40(5), 602–625.
Contributors: A. Souza E Silva n & L. Hjorth *
2009 journal article
Playful urban spaces: A historical approach to mobile games
Simulation & Gaming, 40(5), 602–625.
2008 journal article
Alien Revolt (2005-2007): A case study of the first location-based mobile game in Brazil
IEEE TECHNOLOGY AND SOCIETY MAGAZINE, 27(1), 18–28.
Contributors: A. Souzae Silva n
2008 journal article
Hybrid Reality and Location-Based Gaming: Redefining Mobility and Game Spaces in Urban Environments
SIMULATION & GAMING, 40(3), 404–424.
Contributors: A. Silva n
2008 chapter
Mobile technologies as interfaces of hybrid spaces
In D. Bell & B. Kennedy (Eds.), The Cybercultures reader. (2nd ed.) (pp. 757–772). London; New York: Routledge.
Ed(s): D. Bell & B. Kennedy
2008 journal article
Playing Life and Living Play: How Hybrid Reality Games Reframe Space, Play, and the Ordinary
CRITICAL STUDIES IN MEDIA COMMUNICATION, 25(5), 447–465.
Contributors: A. Souza E Silva & D. Sutko
2008 journal article
Technology appropriation and social change: A study of the use of cell phones among low-income communities in Rio de Janeiro
Vodafone Receiver, 20.
2008 magazine article
Using cities as game boards
Communication Currents, 3(5).
2007 chapter
Cell phones and places: The use of mobile technologies in Brazil
In The GeoJournal Library: Vol. 88. Societies and Cities in the Age of Instant Access (Vol. 88, pp. 295–301).
Contributors: A. Silva n
2007 chapter
From Cyber to Hybrid: Mobile technologies as interfaces of hybrid spaces
[Reprint]. In D. Bell & B. Kennedy (Eds.), The Cybercultures Reader 2.0 (pp. 757–772). London, New York: Routledge.
Ed(s): D. Bell & B. Kennedy
2007 chapter
eXistenZ: From fiction to reality
In S. W. F. Borries & M. Bottger (Eds.), Space Time Play: Computer games, architecture and urbanism: The next level (pp. 316–317). Basel; Boston: Birkhauser.
Ed(s): S. F. Borries & M. Bottger
2006 chapter
Do ciber ao hibrido: Tecnologias móveis como interfaces de espaços hibridos
In Imagem (IR) Realidade (pp. 21–51). Porto Alegre: Editora Sulina.
2006 journal article
From cyber to hybrid: Mobile technologies as interfaces of hybrid spaces
Space and Culture, 9(3), 261–278.
Contributors: A. Souza E Silva n
2006 chapter
From multiuser environments as space to space as a multiuser environment: Cell phones in art and public spaces
In Engineering Nature: Art and Consciousness in the Post-Biological Era (pp. 171–176). http://www.scopus.com/inward/record.url?eid=2-s2.0-84947718450&partnerID=MN8TOARS
Contributors: A. Souza E Silva
2006 journal article
Hybrid reality games reframed: Potential uses in educational contexts
Games and Culture, 1(3), 231–251.
Contributors: A. Souza E Silva n & G. Delacruz*
2006 chapter
Interfaces of hybrid spaces
In The cell phone Reader: Essays in social transformation (pp. 19–44). New York, NY: Peter Lang.
2006 journal article
Re-conceptualizing the mobile phone - From telephone to collective interfaces
Australian Journal of Emerging Technologies and Society, 4(2), 108–127. http://www.scopus.com/inward/record.url?eid=2-s2.0-33749158250&partnerID=MN8TOARS
Contributors: A. Silva
2006 journal article
Re-conceptualizing the mobile phone: From Telephone to collective interfaces
Australian Journal of Emerging Technologies and Society, 4(2), 108–127.
2005 magazine article
Entre o real e o virtual [In between the real and the virtual]
Mobilidade Brasil Newsletter, 3(23).
2005 magazine article
Posicionamento: criando novos significados para a tecnologia celular [Location-awareness: creating new meanings for cellular technology]
Meio&Mensagem (Mídia&Mercado), XXVII(1176), 13.
2004 report
Are cell phones new media? Hybrid communities and collective authorship
In trAce Online Writing Centre. Nottingham: The Nottingham Trent University.
2004 journal article
Art by telephone: From static to mobile interfaces
Leonardo Electronic Almanac, 12(10).
2004 chapter
Arte e Tecnologias Móveis: Hibridizando espaços públicos [Art and mobile technologies: The hybridization of public spaces
In A. Parente (Ed.), Tramas da Rede: Novas dimensões filosóficas, estéticas e políticas da comunicação [Network trams: New phylosophical, aesthetical, and political dimensions of communication (pp. 282–297). Porto Alegre: Editora Sulinas.
Ed(s): A. Parente
2004 chapter
Arte e tecnologias Móveis: Hibridizando espaços públicos
In Tramas da Rede. Novas dimensões filosóficas, estéticas e politicas da comunicação (pp. 282–297). Porto Alegre: Editora Sulina.
2004 journal article
Arte, interfaces gráficas e espaços virtuais
Ars, 2(4), 78–97.
2004 journal article
From multiuser environments as (virtual) spaces to (hybrid) spaces as multiuser environments: Nomadic technology devices and hybrid communication places
Leonardo Electronic Almanac, 12(5).
2004 journal article
Mobile Networks and Public Spaces: Bringing Multiuser Environments into the Physical Space
Convergence: The International Journal of Research into New Media Technologies, 10(2), 15–25.
Contributors: A. Souza E Silva
2004 chapter
The invisible imaginary: Museum spaces, hybrid reality and nanotechnology
In NanoCulture: Implications of the new technoscience (pp. 27–46). http://www.scopus.com/inward/record.url?eid=2-s2.0-84890715636&partnerID=MN8TOARS
Contributors: A. Souza E Silva
2003 journal article
Design, interface of contemporary
Leonardo Electronic Almanac, 11(8).
2003 conference paper
From MUDs as Space to Space as a MUD: Cell phones in art and public spaces
Consciousness Reframed 5: Art and consciousness in the post-biological era. Presented at the Consciousness Reframed 5: Art and consciousness in the post-biological era, Caerleon, Wales.
Event: Consciousness Reframed 5: Art and consciousness in the post-biological era at Caerleon, Wales on May 26, 2003
2003 conference paper
From MUDs as space to space as a MUDs: A study about cell phones
In U. Christensen, J. Cahill, T. Crockett, H. Cooley, N. Phillips, & D. Hodapp (Eds.), Life by design: Everyday digital culture. Irvine, CA.
Ed(s): U. Christensen, J. Cahill, T. Crockett, H. Cooley, N. Phillips & D. Hodapp
2003 journal article
From simulations to hybrid space: How nomadic technologies change the real
Technoetic Arts, 1(3), 209–221.
2003 journal article
Hybrid spaces in art and science fiction: From cyberspace to mobile interfaces
Contemporanea (Bahia, Brasil), 1(1), 223–247.
2002 conference paper
DATABASE
SIGraDi: VI Ibero-American Congress of Digital Graphics, 6, 204–207.
Event: VI Ibero-American Congress of Digital Graphics at Caracas, Venezuela
2001 journal article
De redes sociais na Internet para redes móveis no espaco hibrido: Um estudo sobre telefones celulares
Serie Documenta, 8(12-13), 111–130.
2001 journal article
Zou como estar imerso no espaço digital
404nOtfound, 1(6).
2000 conference paper
Habitar o digital [Inhabiting the digital]
SIGraDi: IV Ibero-American Congress of Digital Graphics, 4, 307–309. Rio de Janeiro, Brazil.
chapter
Arte.mov, Mobilefest e o surgimento de uma cultura da mobilidade no Brasil
Duarte, F., & de Souza e Silva, A. In F. Santos & R. Câmara (Eds.), Urbanidade / Mediações (pp. 119–139). Brasília: Estereográfica Editorial.
Ed(s): F. Santos & R. Câmara
chapter
From Cyber to Hybrid: Mobile technologies as interfaces of hybrid spaces
de Souza e Silva, A. [Reprint]. In G. Goggin, R. Ling, & L. Hjorth (Eds.), Mobile Technologies (Vol. 3, pp. 18–39). New York: Routledge.
Ed(s): G. Goggin, R. Ling & L. Hjorth
Updated: August 15th, 2019 14:32
2005 - present
Updated: October 26th, 2021 20:57
2000 - 2004
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