Helen Saunders Armstrong
artificial intelligence, interaction, human-machine teaming, UX/UI, graphic design, accessibility
Helen Armstrong is a Professor of Graphic & Experience Design and the Director of the MGXD Program at NC State University. Her research focuses on digital rights, human-machine teaming, and accessible design. Armstrong authored Graphic Design Theory; Digital Design Theory; and co-authored Participate: Designing with User-Generated Content. more
Works (23)
2025 journal article
Addressing Uncertainty in LLM Outputs for Trust Calibration Through Visualization and User Interface Design
Visible Language, 59(2). https://www.visible-language.org/journal/issue-59-2-addressing-uncertainty-in-llm-outputs-for-trust-calibration-through-visualization-and-user-interface-design/
2025 article
The Pictorial Trapezoid
Peterson, M., Anderson, A., Rondinelli, K., & Armstrong, H. (2025, May 28). Visible Language.
2024 chapter
Sponsored research: an alternative to traditional client work
In M. Dee & J. Meharry (Eds.), Working with Design Clients: Tools and Advice for Successful Partnerships (pp. 187–191). United Kingdom: Bloomsbury.
Ed(s): M. Dee & J. Meharry
2023 chapter
Peering into the Black Box: How Artifi cial Intelligence Impacts Design Practice
In Ç. Tüker, İ. V. Alaca, & L. F. Gül (Eds.), "Connected To" by Çevrimiçi Görsel İletişim Tasarımı Eğitiminde Yeni Yöntemler New Methodologies in Online Visual Communication Design Education. Mimar Sinan Güzel Sanatlar Universitesi.
Ed(s): Ç. Tüker, İ. Alaca & L. Gül
2023 chapter
Peering into the Black Box: How Artificial Intelligence Impacts Design Practice
In Connected To: New Methodologies in Online Visual Communication Design education.
2023 journal article
The Pictorial Trapezoid: Adapting McCloud's Big Triangle for Creative Semiotic Precision in Generative Text-to-Image AI
Visible Language, 57(3), 6–51.
2021 book
Big Data. Big Design: Why Designers Should Care About Artificial Intelligence
In H. Armstrong (Ed.), Princeton Architectural Press (First, p. 176). https://www.amazon.com/Big-Data-Design-Artificial-Intelligence/dp/1616899158/ref=sr_1_1?crid=O1234JEMDIRM&dib=eyJ2IjoiMSJ9.Vs0Vc-AO5dc921-NJPDHCtNnPL2rnmFfvTrhy9aW1ccFYNjW781tiyoocFT_0j5FMJGcCZjhb2vF3PoyN46Kem8NnaT2CU4DRBpv5duwJkAvoYvNYd4yXldTR4fnZG-kzUurgsN9O3f0MkZCAxgOgAURQPK6F1Md6AaUBRIoEeBWJU2GZx3PuK4GpXPidWG6yPQDSFeU46_mWch0tJM0yLG3KxwA3m7uOT7MPilFcz4.rux9rrbMB4uucodKzUNASogxbsG_cTX5Pa7JYv_1LiQ&dib_tag=se&keywords=big+data+big+design&qid=1734184074&sprefix=big+data+big+design%2Caps%2C137&sr=8-1
2021 conference paper
Peering into the Black Box: How Artifi cial Intelligence Impacts Design Practice
Grafi st International Conference Proceedings. Presented at the Grafi st International Conference.
2018 conference paper
Dreaming in VR: A Virtual Reality Prototyping Workshop for Educators
In B. Smith, L. Mignogna, & L. S. Turow (Eds.), AIGA Frontier Conference Proceedings: Frontier: A Graphic Design Education Reader.
Ed(s): B. Smith, L. Mignogna & L. Turow
2018 chapter
Dreaming in VR: A Virtual Reality Prototyping Workshop for Educators
In B. Smith, L. Mignogna, & L. S. Turow (Eds.), Frontier: A graphic design education reader ((Conference proceedings from the 2016 Frontier Conference). Minneapolis, MN: Point B Solutions.
Ed(s): B. Smith, L. Mignogna & L. Turow
2018 journal article
Harnessing Technology to Re-envision the North Carolina Museum of Natural Sciences as an Autism-friendly Space
Design for All: A Publication of Design for All Institute of India, 13(:1), 29–31.
2018 article proceedings
“Is Universal Design Dead?”: Creating inclusive user experience design methods
2017 journal article
Introduction: The Value of Design in an Academic Context
Design and Culture, 9(1), 67–68.
2016 book
Digital Design Theory: Readings from the Field
In H. Armstrong (Ed.), Princeton Architectural Press (pp. 151 22). https://www.amazon.com/Digital-Design-Theory-Readings-Briefs/dp/1616893087/ref=sr_1_1?crid=3IMRRT53ZJXKX&dib=eyJ2IjoiMSJ9.hkYCDf7R5vYiJaGj-AsREmfJQ2fY14v_L9N_ewY6OHsMqXrHFtcZ9jzWO4YvZ1largrjo-DpNQa-73aRlE0JKjlAqtPo9WnUdA1w8l5_3LKhy_XBX2nwwNEj49zgJPs2WMDd_c3845WVyZ9-dhmAEqjUBIjC2ycLYTIMvZCNN-zyWxmldE6XdVWrYICZp3rJVA4acnnqeKgCTrk7at-f6mBelWxyUlZN2xO6do3lXL0.i1qfvHCBJ5h8b6HRRXgbQO-xmsG5Prg4bvUGsb1Ryc0&dib_tag=se&keywords=digital+design+theory&qid=1734184002&sprefix=digital+design+theory%2Caps%2C134&sr=8-1
2016 chapter
Participatory Design
In E. Resnick (Ed.), Developing Citizen Designers (pp. 189–232).
Ed(s): E. Resnick
2015 journal article
AIGA National Design Conference 2015
Communication Design, 3(2), 210–212.
2012 conference paper
Myopia: A Visualization Tool in Support of Close Reading
Digital Humanities Conference Proceedings. Presented at the Digital Humanities Conference. https://api.semanticscholar.org/CorpusID:51874290
2011 journal article
Losing Control
Design Inquiry Journal.
2011 book
Participate: Designing with User Generated Content
In Princeton Architectural Press (p. 160). Princeton Architectural Press.
2011 book
Participate: Designing with User-Generated Content
New York: Princeton Architectural Press.
2009 book
Graphic Design Theory: Readings From the Field
In H. Armstrong (Ed.), Princeton Architectural Press (1st ed., p. 151). https://www.amazon.com/Graphic-Design-Theory-Readings-Field/dp/1568987722/ref=sr_1_2?crid=18V8JOKBLC84B&dib=eyJ2IjoiMSJ9.kmvtXFhQ715aFWCYEEF0SpVoYCRhzM-htinCHyqdTOoRPlsBO9sMWTWHaUMp1ZyRV3GXpHN7awrWgSAC59SJ_-F43_BxDT1thsAOLKTBm27XxLBzigSoQnmbJ6EdresOXgRN66raCxbvUoEHOsPO0yYKQ1h_dWl8yLb-HzW0utsT-M18JQWi9fIPPJjUzMuwq0y4dM5LtSQR8hN-jWY5PrNin-XuNZK-Iundb9eSZgU.Ne_dHWMt4ruKPh0yKonz_iOteR4QLyU854kVMgK4x30&dib_tag=se&keywords=graphic+design+theory&qid=1734183701&sprefix=graphic+design+theory%2Caps%2C123&sr=8-2
2009 journal article
Graphic Design Theory?
AIGA Voice.
Employment
Updated: January 26th, 2026 13:44
2022 - present
2021 - present
2015 - 2021
2009 - 2015
Education
Updated: December 14th, 2024 08:32
Funding History
Funding history based on the linked ORCID record. Updated: April 6th, 2025 08:17