@article{noble_saville_foster_2022, title={VR as a choice: what drives learners' technology acceptance?}, volume={19}, ISSN={["2365-9440"]}, DOI={10.1186/s41239-021-00310-w}, abstractNote={AbstractPost-secondary institutions are investing in and utilizing virtual reality (VR) for many educational purposes, including as a discretionary learning tool. Institutions such as vocational schools, community colleges, and universities need to understand what psychological factors drive students’ acceptance of VR for learning in discretionary contexts. The Unified Theory of Acceptance and Use of Technology (UTAUT; Venkatesh et al. in MIS Quarterly 27:425–478, 2003) offers a theoretical framework for understanding students’ receptivity to VR for learning. Undergraduate university students (N = 300) read a description of VR and video training mediums, then indicated which they would choose to learn a novel task. Three psychological variables—performance expectancy, effort expectancy, and social influence—tended to be related to acceptance of VR, which was measured in two ways: (a) rated intentions to use VR and (b) preference for VR over a video-based alternative. Relative weight analyses compared the importance of the three predictors and revealed that performance expectancy tended to be the most influential antecedent of VR acceptance.}, number={1}, journal={INTERNATIONAL JOURNAL OF EDUCATIONAL TECHNOLOGY IN HIGHER EDUCATION}, author={Noble, Sean M. and Saville, Jason D. and Foster, Lori L.}, year={2022}, month={Jan} } @article{min_spain_saville_mott_brawner_johnston_lester_2021, title={Multidimensional Team Communication Modeling for Adaptive Team Training: A Hybrid Deep Learning and Graphical Modeling Framework}, volume={12748}, ISBN={["978-3-030-78291-7"]}, ISSN={["1611-3349"]}, DOI={10.1007/978-3-030-78292-4_24}, abstractNote={Team communication modeling offers great potential for adaptive learning environments for team training. However, the complex dynamics of team communication pose significant challenges for team communication modeling. To address these challenges, we present a hybrid framework integrating deep learning and probabilistic graphical models that analyzes team communication utterances with respect to the intent of the utterance and the directional flow of communication within the team. The hybrid framework utilizes conditional random fields (CRFs) that use deep learning-based contextual, distributed language representations extracted from team members' utterances. An evaluation with communication data collected from six teams during a live training exercise indicate that linear-chain CRFs utilizing ELMo utterance embeddings (1) outperform both multi-task and single-task variants of stacked bidirectional long short-term memory networks using the same distributed representations of the utterances, (2) outperform a hybrid approach that uses non-contextual utterance representations for the dialogue classification tasks, and (3) demonstrate promising domain-transfer capabilities. The findings suggest that the hybrid multidimensional team communication analysis framework can accurately recognize speaker intent and model the directional flow of team communication to guide adaptivity in team training environments.}, journal={ARTIFICIAL INTELLIGENCE IN EDUCATION (AIED 2021), PT I}, author={Min, Wookhee and Spain, Randall and Saville, Jason D. and Mott, Bradford and Brawner, Keith and Johnston, Joan and Lester, James}, year={2021}, pages={293–305} }