2014 journal article

Use of Reference Frame and Movement Pattern in Haptically Enhanced 3D Virtual Environment

INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 30(11), 891–903.

By: J. Lee n, S. Bahn* & C. Nam n

TL;DR: In the study a haptically enhanced 3D virtual environment was created, and it was noted that totally blind users were more responsive to various frames than users with lower vision and were faster in determining a term to explain spatial relationship. (via Semantic Scholar)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

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