Works (126)

2020 review

Artificial Intelligence for Personalized Preventive Adolescent Healthcare

[Review of ]. JOURNAL OF ADOLESCENT HEALTH, 67(2), 552–558.

By: J. Rowe & J. Lester

Source: Web Of Science
Added: August 10, 2020

2020 journal article

Fostering Engagement in Health Behavior Change: Iterative Development of an Interactive Narrative Environment to Enhance Adolescent Preventive Health Services

JOURNAL OF ADOLESCENT HEALTH, 67(2), S34–S44.

By: E. Ozer, J. Rowe, K. Tebb, M. Berna, C. Penilla, A. Giovanelli, C. Jasik, J. Lester

Source: Web Of Science
Added: August 10, 2020

2020 article

Innovative Digital Technologies to Improve Adolescent and Young Adult Health

Ozer, E. M., & Lester, J. C. (2020, August). JOURNAL OF ADOLESCENT HEALTH, Vol. 67, pp. S3–S3.

By: E. Ozer & J. Lester

Source: Web Of Science
Added: August 10, 2020

2020 article

Multimodal learning analytics for game-based learning

BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY.

By: A. Emerson, E. Cloude, R. Azevedo & J. Lester

Source: Web Of Science
Added: July 20, 2020

2020 journal article

The Impact of Contextualized Emotions on Self-Regulated Learning and Scientific Reasoning during Learning with a Game-Based Learning Environment

INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE IN EDUCATION, 30(1), 97–120.

By: M. Taub, R. Sawyer, J. Lester & R. Azevedo

Source: Web Of Science
Added: April 6, 2020

2019 article

4D Affect Detection: Improving Frustration Detection in Game-Based Learning with Posture-Based Temporal Data Fusion

ARTIFICIAL INTELLIGENCE IN EDUCATION (AIED 2019), PT I, pp. 144–156.

By: N. Henderson, J. Rowe, B. Mott, K. Brawner, R. Baker & J. Lester

Source: Web Of Science
Added: December 2, 2019

2019 journal article

A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning

IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 12(1), 3–15.

By: A. Smith, S. Leeman-Munk, A. Shelton, B. Mott, E. Wiebe & J. Lester

Source: Web Of Science
Added: May 6, 2019

2019 journal article

Collaborative inquiry play A design case to frame integration of collaborative problem solving with story-centric games

INFORMATION AND LEARNING SCIENCES, 120(9/10), 547–566.

By: A. Saleh, C. Hmelo-Silver, K. Glazewski, B. Mott, Y. Chen, J. Rowe, J. Lester

Source: Web Of Science
Added: December 30, 2019

2019 journal article

Construction and Validation of an Anticipatory Thinking Assessment

FRONTIERS IN PSYCHOLOGY, 10.

Source: Web Of Science
Added: January 13, 2020

2019 journal article

ENGAGING ADOLESCENTS IN A SELF-ADAPTIVE PERSONALIZED BEHAVIOR CHANGE SYSTEM FOR ADOLESCENT PREVENTIVE HEALTHCARE

JOURNAL OF ADOLESCENT HEALTH, 64(2), S60–61.

By: E. Ozer, J. Rowe, K. Tebb, M. Berna, C. Jasik, C. Penilla, A. Giovanelli, M. Ozer-Staton, A. Kellenberger, J. Lester

Source: NC State University Libraries
Added: February 4, 2019

2019 journal article

HEALTH QUEST: PROMOTING ADOLESCENTS' HEALTH SCIENCE CAREER INTERESTS THROUGH TECHNOLOGY-RICH LEARNING EXPERIENCES

JOURNAL OF ADOLESCENT HEALTH, 64(2), S134–134.

By: E. Ozer, C. Penilla, R. Spain, B. Mott, D. Woodson & J. Lester

Source: NC State University Libraries
Added: February 4, 2019

2019 article

Predicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2019, PT II, pp. 195–200.

Source: Web Of Science
Added: December 2, 2019

2019 article

Take the Initiative: Mixed Initiative Dialogue Policies for Pedagogical Agents in Game-Based Learning Environments

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2019, PT II, pp. 314–318.

By: J. Wiggins, M. Kulkarni, W. Min, K. Boyer, B. Mott, E. Wiebe, J. Lester

Source: Web Of Science
Added: December 2, 2019

2019 article

The Role of Achievement Goal Orientation on Metacognitive Process Use in Game-Based Learning

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2019, PT II, pp. 36–40.

By: E. Cloude, M. Taub, J. Lester & R. Azevedo

Source: Web Of Science
Added: December 2, 2019

2018 journal article

Beyond cold technology: A systematic review and meta-analysis on emotions in technology-based learning environments

Learning and Instruction, 101162.

By: K. Loderer, R. Pekrun & J. Lester

Source: Crossref
Added: February 24, 2020

2018 journal article

Detecting and addressing frustration in a serious game for military training

International Journal of Artificial Intelligence in Education, 28(2), 152–193.

By: J. DeFalco, J. Rowe, L. Paquette, V. Georgoulas-Sherry, K. Brawner, B. Mott, R. Baker, J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2018 article

Gaze-Enhanced Student Modeling for Game-based Learning

PROCEEDINGS OF THE 26TH CONFERENCE ON USER MODELING, ADAPTATION AND PERSONALIZATION (UMAP'18), pp. 63–72.

By: A. Emerson, R. Sawyer, R. Azevedo & J. Lester

Source: Web Of Science
Added: April 2, 2019

2018 conference paper

Identifying How Metacognitive Judgments Influence Student Performance During Learning with MetaTutorIVH

INTELLIGENT TUTORING SYSTEMS, ITS 2018, 10858, 140–149.

By: N. Mudrick, R. Sawyer, M. Price, J. Lester, C. Roberts & R. Azevedo

Source: NC State University Libraries
Added: November 26, 2018

2018 chapter

Impact of Learner-Centered Affective Dynamics on Metacognitive Judgements and Performance in Advanced Learning Technologies

In Lecture Notes in Computer Science (pp. 312–316).

By: R. Sawyer, N. Mudrick, R. Azevedo & J. Lester

Source: Crossref
Added: February 24, 2020

2018 conference paper

Infusing Computational Thinking into Middle Grade Science Classrooms: Lessons Learned

WIPSCE'18: PROCEEDINGS OF THE 13TH WORKSHOP IN PRIMARY AND SECONDARY COMPUTING EDUCATION, 109–114.

By: V. Catete, N. Lytle, Y. Dong, D. Boulden, B. Akram, J. Houchins, T. Barnes, E. Wiebe ...

Source: NC State University Libraries
Added: January 28, 2019

2018 article

Introducing the Computer Science Concept of Variables in Middle School Science Classrooms

SIGCSE'18: PROCEEDINGS OF THE 49TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, pp. 906–911.

By: P. Buffum, K. Boyer, D. Blackburn, K. Ying, E. Wiebe, X. Zheng, B. Mott, J. Lester

Source: Web Of Science
Added: September 16, 2019

2018 journal article

Special issue on the generalized intelligent framework for tutoring (GIFT): Creating a stable and flexible platform for innovations in aied research

International Journal of Artificial Intelligence in Education, 28(2), 139–151.

By: R. Sottilare, R. Baker, A. Graesser & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2018 article

Towards Adaptive Support for Anticipatory Thinking

PROCEEDINGS OF THE TECHNOLOGY, MIND, AND SOCIETY CONFERENCE (TECHMINDSOCIETY'18).

Source: Web Of Science
Added: November 18, 2019

2018 journal article

Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment

Learning and Instruction, 54, 93–103.

By: M. Taub, R. Azevedo, A. Bradbury, G. Millar & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

"Thanks Alisha, keep in touch": gender effects and engagement with virtual learning companions

Artificial intelligence in education, aied 2017, 10331, 299–310.

By: L. Pezzullo, J. Wiggins, M. Frankosky, W. Min, K. Boyer, B. Mott, E. Wiebe, J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 chapter

Affect Dynamics in Military Trainees Using vMedic: From Engaged Concentration to Boredom to Confusion

In Lecture Notes in Computer Science (pp. 238–249).

By: J. Ocumpaugh, J. Andres, R. Baker, J. DeFalco, L. Paquette, J. Rowe, B. Mott, J. Lester ...

Source: Crossref
Added: February 24, 2020

2017 chapter

Balancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning

In Lecture Notes in Computer Science (pp. 323–334).

By: R. Sawyer, J. Rowe & J. Lester

Source: Crossref
Added: February 24, 2020

2017 journal article

Do you think you can? The influence of student self-efficacy on the effectiveness of tutorial dialogue for computer science

International Journal of Artificial Intelligence in Education, 27(1), 130–153.

By: J. Wiggins, J. Grafsgaard, K. Boyer, E. Wiebe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 journal article

Enhancing writing achievement through a digital learning environment: case studies of three struggling adolescent male writers

Reading & Writing Quarterly, 33(1), 1–19.

By: M. Pruden, S. Kerkhoff, H. Spires & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Inducing stealth assessors from game interaction data

Artificial intelligence in education, aied 2017, 10331, 212–223.

By: W. Min, M. Frankosky, B. Mott, E. Wiebe, K. Boyer & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 chapter

Is More Agency Better? The Impact of Student Agency on Game-Based Learning

In Lecture Notes in Computer Science (pp. 335–346).

By: R. Sawyer, A. Smith, J. Rowe, R. Azevedo & J. Lester

Source: Crossref
Added: February 24, 2020

2017 journal article

Play in the museum: Design and development of a game-based learning exhibit for informal science education

International Journal of Gaming and Computer-Mediated Simulations, 9(3), 96–113.

By: J. Rowe, E. Lobene, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 conference paper

Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion

International conference on affective computing and intelligent, 184–189.

By: N. Mudrick, M. Taub, R. Azevedo, J. Rowe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2017 journal article

Using multi-channel data with multi-level modeling to assess in-game performance during gameplay with CRYSTAL ISLAND

Computers in Human Behavior, 76, 641–655.

Source: NC State University Libraries
Added: August 6, 2018

2016 chapter

Decomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach

In Interactive Storytelling (pp. 270–282).

By: P. Wang, J. Rowe, B. Mott & J. Lester

Source: Crossref
Added: February 24, 2020

2016 journal article

Development of a Self-Adaptive Personalized Behavior Change System for Adolescent Preventive Healthcare

Journal of Adolescent Health, 58(2), S70.

By: E. Ozer, C. Jasik, K. Tebb, R. Erenrich, M. Berna, J. Rowe, B. Mott, J. Lester

Source: Crossref
Added: February 24, 2020

2016 journal article

Drawing and Writing in Digital Science Notebooks: Sources of Formative Assessment Data

Journal of Science Education and Technology, 25(3), 474–488.

By: A. Shelton, A. Smith, E. Wiebe, C. Behrle, R. Sirkin & J. Lester

Source: Crossref
Added: February 24, 2020

2016 journal article

Face-to-face interaction with pedagogical agents, twenty years later

International Journal of Artificial Intelligence in Education, 26(1), 25–36.

By: W. Johnson & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2016 journal article

Game-based learning: Creating a multidisciplinary community of inquiry

On the Horizon, 24(1), 88–93.

By: H. Spires & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2016 conference paper

Integrating real-time drawing and writing diagnostic models: An evidence-centered design framework for multimodal science assessment

Intelligent tutoring systems, its 2016, 0684, 165–175.

By: A. Smith, O. Aksit, W. Min, E. Wiebe, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2016 conference paper

Predicting learning from student affective response to tutor questions

Intelligent tutoring systems, its 2016, 0684, 154–164.

By: A. Vail, J. Grafsgaard, K. Boyer, E. Wiebe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2016 journal article

Use of Theory in Computer-Based Interventions to Reduce Alcohol Use Among Adolescents and Young Adults

Journal of Adolescent Health, 58(2), S69–S70.

By: K. Tebb, R. Erenrich, C. Jasik, M. Berna, J. Lester & E. Ozer

Source: Crossref
Added: February 24, 2020

2016 journal article

Use of theory in computer-based interventions to reduce alcohol use among adolescents and young adults: A systematic review

BMC Public Health, 16.

By: K. Tebb, R. Erenrich, C. Jasik, M. Berna, J. Lester & E. Ozer

Source: NC State University Libraries
Added: August 6, 2018

2016 conference paper

Using multi-level modeling with eye-tracking data to predict metacognitive monitoring and self-regulated learning with CRYSTAL ISLAND

Intelligent tutoring systems, its 2016, 9684, 240–246.

Source: NC State University Libraries
Added: August 6, 2018

2015 conference paper

Deepstealth: Leveraging deep learning models for stealth assessment in game-based learning environments

Artificial intelligence in education, aied 2015, 9112, 277–286.

By: W. Min, M. Frankosky, B. Mott, J. Rowe, E. Wiebe, K. Boyer, J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2015 chapter

Diagrammatic Student Models: Modeling Student Drawing Performance with Deep Learning

In Lecture Notes in Computer Science (pp. 216–227).

By: A. Smith, W. Min, B. Mott & J. Lester

Source: Crossref
Added: February 24, 2020

2015 chapter

Improving Student Problem Solving in Narrative-Centered Learning Environments: a Modular Reinforcement Learning Framework

In Lecture Notes in Computer Science (pp. 419–428).

By: J. Rowe & J. Lester

Source: Crossref
Added: February 24, 2020

2015 conference paper

Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science

2015 Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).

By: P. Buffum, M. Frankosky, K. Boyer, E. Wiebe, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2015 conference paper

Mind the gap: Improving gender equity in game-based learning environments with learning companions

Artificial intelligence in education, aied 2015, 9112, 64–73.

By: P. Buffum, K. Boyer, E. Wiebe, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2015 chapter

Modeling Self-Efficacy Across Age Groups with Automatically Tracked Facial Expression

In Lecture Notes in Computer Science (pp. 582–585).

By: J. Grafsgaard, S. Lee, B. Mott, K. Boyer & J. Lester

Source: Crossref
Added: February 24, 2020

2015 chapter

The Mars and Venus Effect: The Influence of User Gender on the Effectiveness of Adaptive Task Support

In Lecture Notes in Computer Science (pp. 265–276).

By: A. Vail, K. Boyer, E. Wiebe & J. Lester

Source: Crossref
Added: February 24, 2020

2015 conference paper

The Mars and Venus effect: The influence of user gender on the effectiveness of adaptive task support

User modeling, adaptation and personalization, 9146, 265–276.

By: A. Vail, K. Boyer, E. Wiebe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2015 conference paper

Two modes are better than one: A multimodal assessment framework integrating student writing and drawing

Artificial intelligence in education, aied 2015, 9112, 205–215.

Source: NC State University Libraries
Added: August 6, 2018

2014 journal article

A supervised learning framework for modeling director agent strategies in educational interactive narrative

IEEE Transactions on Computational Intelligence and AI in Games, 6(2), 203–215.

By: S. Lee, J. Rowe, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2014 journal article

Affect and engagement in game-based learning environments

IEEE Transactions on Affective Computing, 5(1), 45–56.

By: J. Sabourin & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2014 journal article

Designing game-based learning environments for elementary science education: A narrative-centered learning perspective

Information Sciences, 264, 4–18.

Source: NC State University Libraries
Added: August 6, 2018

2014 conference paper

Generalizability of goal recognition models in narrative-centered learning environments

User modeling, adaptation, and personalization, umap 2014, 8538, 278–289.

By: A. Baikadi, J. Rowe, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2014 conference paper

Leveraging semi-supervised learning to predict student problem-solving performance in narrative-centered learning environments

Intelligent tutoring systems, its 2014, 8474, 664–665.

By: W. Min, B. Mott, J. Rowe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2014 conference paper

Serious games go informal: a museum-centric perspective on intelligent game-based learning

Intelligent tutoring systems, its 2014, 8474, 410–415.

By: J. Rowe, E. Lobene, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2013 chapter

A Markov Decision Process Model of Tutorial Intervention in Task-Oriented Dialogue

In Lecture Notes in Computer Science (pp. 828–831).

By: C. Mitchell, K. Boyer & J. Lester

Source: Crossref
Added: February 24, 2020

2013 conference paper

Automatically recognizing facial indicators of frustration: A learning-centric analysis

International conference on affective computing and intelligent, 159–165.

Source: NC State University Libraries
Added: August 6, 2018

2013 chapter

Discovering Behavior Patterns of Self-Regulated Learners in an Inquiry-Based Learning Environment

In Lecture Notes in Computer Science (pp. 209–218).

By: J. Sabourin, B. Mott & J. Lester

Source: Crossref
Added: February 24, 2020

2013 chapter

Embodied Affect in Tutorial Dialogue: Student Gesture and Posture

In Lecture Notes in Computer Science (pp. 1–10).

By: J. Grafsgaard, J. Wiggins, K. Boyer, E. Wiebe & J. Lester

Source: Crossref
Added: February 24, 2020

2013 chapter

Personalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach

In Lecture Notes in Computer Science (pp. 369–378).

By: W. Min, J. Rowe, B. Mott & J. Lester

Source: Crossref
Added: February 24, 2020

2013 journal article

Serious games get smart: Intelligent game-based learning environments

AI Magazine, 34(4), 31–45.

By: J. Lester, E. Ha, S. Lee, B. Mott, J. Rowe & J. Sabourin

Source: NC State University Libraries
Added: August 6, 2018

2013 journal article

Understanding and Predicting Student Self-Regulated Learning Strategies in Game-Based Learning Environments

International Journal of Artificial Intelligence in Education, 23(1-4), 94–114.

By: J. Sabourin, L. Shores, B. Mott & J. Lester

Source: Crossref
Added: February 24, 2020

2013 chapter

Utilizing Dynamic Bayes Nets to Improve Early Prediction Models of Self-regulated Learning

In User Modeling, Adaptation, and Personalization (pp. 228–241).

By: J. Sabourin, B. Mott & J. Lester

Source: Crossref
Added: February 24, 2020

2012 journal article

Enhancing 5th graders’ science content knowledge and self-efficacy through game-based learning

Computers & Education, 59(2), 497–504.

By: A. Meluso, M. Zheng, H. Spires & J. Lester

Source: Crossref
Added: August 28, 2020

2012 chapter

Exploring Inquiry-Based Problem-Solving Strategies in Game-Based Learning Environments

In Intelligent Tutoring Systems (pp. 470–475).

By: J. Sabourin, J. Rowe, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2012 conference paper

Multimodal analysis of the implicit affective channel in computer-mediated textual communication

ICMI '12: Proceedings of the ACM International Conference on Multimodal Interaction, 145–152.

By: J. Grafsgaard, R. Fulton, K. Boyer, E. Wiebe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2012 chapter

Predicting Student Self-regulation Strategies in Game-Based Learning Environments

In Intelligent Tutoring Systems (pp. 141–150).

By: J. Sabourin, L. Shores, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2012 chapter

Real-Time Narrative-Centered Tutorial Planning for Story-Based Learning

In Intelligent Tutoring Systems (pp. 476–481).

By: S. Lee, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2012 chapter

The Role of Sub-problems: Supporting Problem Solving in Narrative-Centered Learning Environments

In Intelligent Tutoring Systems (pp. 464–469).

By: L. Shores, K. Hoffmann, J. Nietfeld & J. Lester

Source: Crossref
Added: August 28, 2020

2012 chapter

Toward a Machine Learning Framework for Understanding Affective Tutorial Interaction

In Intelligent Tutoring Systems (pp. 52–58).

By: J. Grafsgaard, K. Boyer & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Director Agent Intervention Strategies for Interactive Narrative Environments

In Interactive Storytelling (pp. 140–151).

By: S. Lee, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Early Prediction of Cognitive Tool Use in Narrative-Centered Learning Environments

In Lecture Notes in Computer Science (pp. 320–327).

By: L. Shores, J. Rowe & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Generalizing Models of Student Affect in Game-Based Learning Environments

In Affective Computing and Intelligent Interaction (pp. 588–597).

By: J. Sabourin, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Modeling Confusion: Facial Expression, Task, and Discourse in Task-Oriented Tutorial Dialogue

In Lecture Notes in Computer Science (pp. 98–105).

By: J. Grafsgaard, K. Boyer, R. Phillips & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Modeling Learner Affect with Theoretically Grounded Dynamic Bayesian Networks

In Affective Computing and Intelligent Interaction (pp. 286–295).

By: J. Sabourin, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Modeling Narrative-Centered Tutorial Decision Making in Guided Discovery Learning

In Lecture Notes in Computer Science (pp. 163–170).

By: S. Lee, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

Predicting Facial Indicators of Confusion with Hidden Markov Models

In Affective Computing and Intelligent Interaction (pp. 97–106).

By: J. Grafsgaard, K. Boyer & J. Lester

Source: Crossref
Added: August 28, 2020

2011 chapter

When Off-Task is On-Task: The Affective Role of Off-Task Behavior in Narrative-Centered Learning Environments

In Lecture Notes in Computer Science (pp. 534–536).

By: J. Sabourin, J. Rowe, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2010 chapter

Characterizing the Effectiveness of Tutorial Dialogue with Hidden Markov Models

In Intelligent Tutoring Systems (pp. 55–64).

By: K. Boyer, R. Phillips, A. Ingram, E. Ha, M. Wallis, M. Vouk, J. Lester

Source: Crossref
Added: August 28, 2020

2010 chapter

Developing Empirically Based Student Personality Profiles for Affective Feedback Models

In Intelligent Tutoring Systems (pp. 285–295).

By: J. Robison, S. McQuiggan & J. Lester

Source: Crossref
Added: August 28, 2020

2010 chapter

Integrating Learning and Engagement in Narrative-Centered Learning Environments

In Intelligent Tutoring Systems (pp. 166–177).

By: J. Rowe, L. Shores, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2010 chapter

Optimizing Story-Based Learning: An Investigation of Student Narrative Profiles

In Intelligent Tutoring Systems (pp. 155–165).

By: S. Lee, B. Mott & J. Lester

Source: Crossref
Added: August 28, 2020

2009 journal article

Investigating the role of student motivation in computer science education through one-on-one tutoring

Computer Science Education, 19(2), 111–135.

By: K. Boyer, R. Phillips, M. Wallis, M. Vouk & J. Lester

Source: Crossref
Added: August 28, 2020

2009 chapter

Predicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents

In Intelligent Virtual Agents (pp. 330–336).

By: J. Robison, J. Rowe, S. McQuiggan & J. Lester

Source: Crossref
Added: August 28, 2020

2008 chapter

Affective Transitions in Narrative-Centered Learning Environments

In Intelligent Tutoring Systems (pp. 490–499).

By: S. McQuiggan, J. Robison & J. Lester

Source: Crossref
Added: August 28, 2020

2008 chapter

Archetype-Driven Character Dialogue Generation for Interactive Narrative

In Intelligent Virtual Agents (pp. 45–58).

By: J. Rowe, E. Ha & J. Lester

Source: Crossref
Added: August 28, 2020

2008 chapter

Balancing Cognitive and Motivational Scaffolding in Tutorial Dialogue

In Intelligent Tutoring Systems (pp. 239–249).

By: K. Boyer, R. Phillips, M. Wallis, M. Vouk & J. Lester

Source: Crossref
Added: August 28, 2020

2008 journal article

Modeling self-efficacy in intelligent tutoring systems: An inductive approach

User Modeling and User-Adapted Interaction, 18(1-2), 81–123.

By: S. McQuiggan, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2008 chapter

Story-Based Learning: The Impact of Narrative on Learning Experiences and Outcomes

In Intelligent Tutoring Systems (pp. 530–539).

By: S. McQuiggan, J. Rowe, S. Lee & J. Lester

Source: Crossref
Added: August 28, 2020

2008 chapter

Student Note-Taking in Narrative-Centered Learning Environments: Individual Differences and Learning Effects

In Intelligent Tutoring Systems (pp. 510–519).

By: S. McQuiggan, J. Goth, E. Ha, J. Rowe & J. Lester

Source: Crossref
Added: August 28, 2020

2007 chapter

Early Prediction of Student Frustration

In Affective Computing and Intelligent Interaction (pp. 698–709).

By: S. McQuiggan, S. Lee & J. Lester

Source: Crossref
Added: August 28, 2020

2007 chapter

Inducing User Affect Recognition Models for Task-Oriented Environments

In User Modeling 2007 (pp. 380–384).

By: S. Lee, S. McQuiggan & J. Lester

Source: Crossref
Added: August 28, 2020

2007 journal article

Modeling and evaluating empathy in embodied companion agents

International Journal of Human Computer Studies, 65(4), 348–360.

By: S. McGuiggan & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2006 journal article

Diagnosing self-efficacy in intelligent tutoring systems: An empirical study

Lecture Notes in Computer Science, (4053), 565–574.

By: S. McQuiggan & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2006 journal article

Narrative-centered tutorial planning for inquiry-based learning environments

Lecture Notes in Computer Science, (4053), 675–684.

By: B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2004 chapter

Dialogue Management for Conversational Case-Based Reasoning

In Lecture Notes in Computer Science (pp. 77–90).

By: K. Branting, J. Lester & B. Mott

Source: Crossref
Added: August 28, 2020

2004 chapter

Workshop on Social and Emotional Intelligence in Learning Environments

In Intelligent Tutoring Systems (pp. 913–913).

By: C. Frasson, K. Porayska-Pomsta, C. Conati, G. Gouarderes, L. Johnson, H. Pain, E. Andre, T. Bickmore ...

Source: Crossref
Added: August 28, 2020

2002 journal article

Narrative prose generation

Artificial Intelligence (New York, N.Y. : 1970), 139(2), 213–252.

By: C. Callaway & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

2001 journal article

The case for social agency in computer-based teaching: Do students learn more deeply when they interact with animated pedagogical agents?

Cognition and Instruction, 19(2), 177–213.

By: R. Moreno, R. Mayer, H. Spires & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

1999 journal article

Deictic believability: Coordinated gesture, locomotion, and speech in lifelike pedagogical agents

Applied Artificial Intelligence, 13(4-5), 383–414.

By: J. Lester, J. Voerman, S. Towns & C. Callaway

Source: NC State University Libraries
Added: August 6, 2018

1999 journal article

Intelligent multi-shot 3D visualization interfaces

Knowledge-Based Systems, 12(8), 403–412.

By: W. Bares & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

1999 journal article

Lifelike pedagogical agents for mixed-initiative problem solving in constructivist learning environments

User Modeling and User-Adapted Interaction, 9(1-2), 1–44.

By: J. Lester, B. Stone & G. Stelling

Source: NC State University Libraries
Added: August 6, 2018

1998 chapter

Habitable 3D learning environments for situated learning

In Intelligent tutoring systems: 4th International Conference, ITS '98, San Antonio, Texas, USA, August 16-19, 1998: Proceedings (pp. 76–85).

By: W. Bares, L. Zettlemoyer & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

1998 chapter

Visual emotive communication in lifelike pedagogical agents

In Intelligent tutoring systems: 4th International Conference, ITS '98, San Antonio, Texas, USA, August 16-19, 1998: Proceedings (pp. 474–483).

By: S. Towns, P. Fitzgerald & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

1997 conference paper

The pedagogical design studio: Exploiting artifact-based task models for constructivist learning

IUI97: 1997 International Conference on Intelligent User Interfaces, January 6-9, 1997, Orlando, Florida, USA, 155–162.

By: J. Lester, P. Fitzgerald & B. Stone

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Affect dynamics in military trainees using vMedic: From engaged concentration to boredom to confusion

Ocumpaugh, J., Andres, J. M., Baker, R., DeFalco, J., Paquette, L., Rowe, J., … Sottilare, R. Artificial intelligence in education, aied 2017, 10331, 238–249.

By: J. Ocumpaugh, J. Andres, R. Baker, J. DeFalco, L. Paquette, J. Rowe, B. Mott, J. Lester ...

Source: NC State University Libraries
Added: August 6, 2018

journal article

Affective transitions in narrative-centered learning environments

McQuiggan, S. W., Robison, J. L., & Lester, J. C. Educational Technology & Society, 13(1), 40–53.

By: S. McQuiggan, J. Robison & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Archetype-driven character dialogue generation for interactive narrative

Rowe, J. P., Ha, E. Y., & Lester, J. C. Intelligent virtual agents, proceedings, 5208, 45–58.

By: J. Rowe, E. Ha & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Balancing learning and engagement in game-based learning environments with multi-objective reinforcement learning

Sawyer, R., Rowe, J., & Lester, J. Artificial intelligence in education, aied 2017, 10331, 323–334.

By: R. Sawyer, J. Rowe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Diagrammatic student models: Modeling student drawing performance with deep learning

Smith, A., Min, W., Mott, B. W., & Lester, J. C. User modeling, adaptation and personalization, 9146, 216–227.

By: A. Smith, W. Min, B. Mott & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Discovering tutorial dialogue strategies with hidden Markov models

Boyer, K. E., Ha, E. Y., Wallis, M. D., Phillips, R., Vouk, M. A., & Lester, J. C. Artificial intelligence in education - building learnning systems that care: from knowledge representation to affective modelling , 200, 141–148.

By: K. Boyer, E. Ha, M. Wallis, R. Phillips, M. Vouk & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Improving student problem solving in narrative-centered learning environments: A modular reinforcement learning framework

Rowe, J. P., & Lester, J. C. Artificial intelligence in education, aied 2015, 9112, 419–428.

By: J. Rowe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

journal article

Introduction to the special issue on intelligent user interfaces

Lester, J. AI Magazine, 22(4), 13.

By: J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Is more agency better? The impact of student agency on game-based learning

Sawyer, R., Smith, A., Rowe, J., Azevedo, R., & Lester, J. Artificial intelligence in education, aied 2017, 10331, 335–346.

By: R. Sawyer, A. Smith, J. Rowe, R. Azevedo & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Modeling self-efficacy across age groups with automatically tracked facial expression

Grafsgaard, J. F., Lee, S. Y., Mott, B. W., Boyer, K. E., & Lester, J. C. Artificial intelligence in education, aied 2015, 9112, 582–585.

By: J. Grafsgaard, S. Lee, B. Mott, K. Boyer & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Modeling task-based vs. affect-based feedback behavior in pedagogical agents: An inductive approach

Robison, J. L., McQuiggan, S. W., & Lester, J. C. Artificial intelligence in education - building learnning systems that care: from knowledge representation to affective modelling , 200, 25–32.

By: J. Robison, S. McQuiggan & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Off-task behavior in narrative-centered learning environments

Rowe, J. P., McQuiggan, S. W., Robison, J. L., & Lester, J. C. Artificial intelligence in education - building learnning systems that care: from knowledge representation to affective modelling , 200, 99–106.

By: J. Rowe, S. McQuiggan, J. Robison & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

journal article

Pedagogical agents: Back to the future

Johnson, W. L., & Lester, J. C. AI Magazine, 39(2), 33–44.

By: W. Johnson & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion

Mudrick, N. V., Taub, M., Azevedo, R., Rowe, J., & Lester, J. International conference on affective computing and intelligent, 184–189.

By: N. Mudrick, M. Taub, R. Azevedo, J. Rowe & J. Lester

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Using multi-level modeling with eye-tracking data to predict metacognitive monitoring and self-regulated learning with CRYSTAL ISLAND

Taub, M., Mudrick, N. V., Azevedo, R., Millar, G. C., Rowe, J., & Lester, J. Intelligent tutoring systems, its 2016, 0684, 240–246.

Source: NC State University Libraries
Added: August 6, 2018

conference paper

Using multi-level modeling with eye-tracking data to predict metacognitive monitoring and self-regulated learning with crystal island

Taub, M., Mudrick, N. V., Azevedo, R., Millar, G. C., Rowe, J., & Lester, J. Intelligent tutoring systems, its 2016, 9684, 240–246.

Source: NC State University Libraries
Added: August 6, 2018

chapter

Workshop on social and emotional intelligence in learning environments

Frasson, C., Porayska-Pomsta, K., Conati, C., Gouarderes, G., Johnson, L., Pain, H., … Paiva, A. In Intelligent tutoring systems: 7th International Conference, ITS 2004, Maceio, Alagoas, Brazil, August 30-September 3, 2004: Proceedings (Vol. 3220, p. 913). Berlin; New York: Springer.

By: C. Frasson, K. Porayska-Pomsta, C. Conati, G. Gouarderes, L. Johnson, H. Pain, E. Andre, T. Bickmore ...

Source: NC State University Libraries
Added: August 6, 2018