2017 journal article
Educational games and students' game engagement in elementary school classrooms
JOURNAL OF COMPUTERS IN EDUCATION, 4(4), 395–418.
2016 article
Studio STEM: A Model to Enhance Integrative STEM Literacy Through Engineering Design
CONNECTING SCIENCE AND ENGINEERING EDUCATION PRACTICES IN MEANINGFUL WAYS: BUILDING BRIDGES, Vol. 44, pp. 107–137.
2015 journal article
After-School Spaces: Looking for Learning in All the Right Places
RESEARCH IN SCIENCE EDUCATION, 46(3), 389–412.
2015 journal article
Engagement and knowledge building in an afterschool STEM Club: analyzing youth and facilitator posting behavior on a social networking site
LEARNING MEDIA AND TECHNOLOGY, 42(3), 331–356.
2015 journal article
Fostering 21st-Century Skills in Constructivist Engineering Classrooms With Digital Game-Based Learning
IEEE REVISTA IBEROAMERICANA DE TECNOLOGIAS DEL APRENDIZAJE-IEEE RITA, 10(3), 143–149.
2015 journal article
School-Wide Adoption of a Mathematics Learning Game in a Middle School Setting: Using the TPACK Framework to Analyze Effects on Practice
ASIA-PACIFIC EDUCATION RESEARCHER, 24(3), 495–504.
2015 journal article
Youth appropriation of social media for collaborative and facilitated design-based learning
COMPUTERS IN HUMAN BEHAVIOR, 50, 385–391.
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