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Integrating metacognitive judgments and eye movements using sequential pattern mining to understand processes underlying multimedia learning. COMPUTERS IN HUMAN BEHAVIOR, 96, 223–234. https://doi.org/10.1016/j.chb.2018.06.028 Cloude, E. B., Taub, M., Lester, J., & Azevedo, R. (2019). The Role of Achievement Goal Orientation on Metacognitive Process Use in Game-Based Learning. ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2019, PT II, Vol. 11626, pp. 36–40. https://doi.org/10.1007/978-3-030-23207-8_7 Harley, J. M., Taub, M., Azevedo, R., & Bouchet, F. (2018). "Let's set up some subgoals": Understanding human-pedagogical agent collaborations and their implications for learning and prompt and feedback compliance. IEEE Transactions on Learning Technologies, 11(1), 54–66. Sinclair, J., Jang, E. E., Azevedo, R., Lau, C., Taub, M., & Mudrick, N. V. (2018). Changes in Emotion and Their Relationship with Learning Gains in the Context of MetaTutor. INTELLIGENT TUTORING SYSTEMS, ITS 2018, Vol. 10858, pp. 202–211. https://doi.org/10.1007/978-3-319-91464-0_20 Taub, M., Mudrick, N. V., Rajendran, R., Dong, Y., Biswas, G., & Azevedo, R. (2018). How Are Students' Emotions Associated with the Accuracy of Their Note Taking and Summarizing During Learning with ITSs? INTELLIGENT TUTORING SYSTEMS, ITS 2018, Vol. 10858, pp. 233–242. https://doi.org/10.1007/978-3-319-91464-0_23 Taub, M., Azevedo, R., & Mudrick, N. V. (2018). How Do Different Levels of AU4 Impact Metacognitive Monitoring During Learning with Intelligent Tutoring Systems? INTELLIGENT TUTORING SYSTEMS, ITS 2018, Vol. 10858, pp. 223–232. https://doi.org/10.1007/978-3-319-91464-0_22 Cloude, E. B., Taub, M., & Azevedo, R. (2018). Investigating the Role of Goal Orientation: Metacognitive and Cognitive Strategy Use and Learning with Intelligent Tutoring Systems. INTELLIGENT TUTORING SYSTEMS, ITS 2018, Vol. 10858, pp. 44–53. https://doi.org/10.1007/978-3-319-91464-0_5 Price, M. J., Mudrick, N. V., Taub, M., & Azevedo, R. (2018). The Role of Negative Emotions and Emotion Regulation on Self-Regulated Learning with MetaTutor. INTELLIGENT TUTORING SYSTEMS, ITS 2018, Vol. 10858, pp. 170–179. https://doi.org/10.1007/978-3-319-91464-0_17 Taub, M., Azevedo, R., Bradbury, A. E., Millar, G. C., & Lester, J. (2018). Using sequence mining to reveal the efficiency in scientific reasoning during STEM learning with a game-based learning environment. LEARNING AND INSTRUCTION, 54, 93–103. https://doi.org/10.1016/j.learninstruc.2017.08.005 Zhong, B., Qin, Z. K., Yang, S., Chen, J. Y., Mudrick, N., Taub, M., … Lobaton, E. (2017). Emotion recognition with facial expressions and physiological signals. 2017 IEEE Symposium Series on Computational Intelligence (SSCI), 1170–1177. https://doi.org/10.1109/ssci.2017.8285365 Lalle, S., Taub, M., Mudrick, N. V., Conati, C., & Azevedo, R. (2017). The Impact of Student Individual Differences and Visual Attention to Pedagogical Agents During Learning with MetaTutor. ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2017, Vol. 10331, pp. 149–161. https://doi.org/10.1007/978-3-319-61425-0_13 Mudrick, N. V., Taub, M., Azevedo, R., Rowe, J., & Lester, J. (2017). Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion. International conference on affective computing and intelligent, 184–189. https://doi.org/10.1109/acii.2017.8273598 Taub, M., Mudrick, N. V., Azevedo, R., Millar, G. C., Rowe, J., & Lester, J. (2017). Using multi-channel data with multi-level modeling to assess in-game performance during gameplay with CRYSTAL ISLAND. COMPUTERS IN HUMAN BEHAVIOR, 76, 641–655. https://doi.org/10.1016/j.chb.2017.01.038 Azevedo, R., Martin, S. A., Taub, M., Mudrick, N. V., Millar, G. C., & Grafsgaard, J. F. (2016). Are Pedagogical Agents' External Regulation Effective in Fostering Learning with Intelligent Tutoring Systems? INTELLIGENT TUTORING SYSTEMS, ITS 2016, Vol. 9684, pp. 197–207. https://doi.org/10.1007/978-3-319-39583-8_19 Taub, M., Mudrick, N. V., Azevedo, R., Millar, G. C., Rowe, J., & Lester, J. (2016). Using Multi-level Modeling with Eye-Tracking Data to Predict Metacognitive Monitoring and Self-regulated Learning with CRYSTAL ISLAND. INTELLIGENT TUTORING SYSTEMS, ITS 2016, Vol. 9684, pp. 240–246. https://doi.org/10.1007/978-3-319-39583-8_24 Taub, M., & Azevedo, R. (2016). Using eye-tracking to determine the impact of prior knowledge on self-regulated learning with an adaptive hypermedia-learning environment. Intelligent tutoring systems, its 2016, 0684, 34–47. Taub, M., & Azevedo, R. (2016). Using multi-channel data to assess, understand, and support affect and metacognition with intelligent tutoring systems. Intelligent tutoring systems, its 2016, 0684, 543–544. Taub, M., Azevedo, R., Bouchet, F., & Khosravifar, B. (2014). Can the use of cognitive and metacognitive self-regulated learning strategies be predicted by learners' levels of prior knowledge in hypermedia-learning environments? Computers in Human Behavior, 39, 356–367. Mudrick, N. V., Taub, M., Azevedo, R., Rowe, J., & Lester, J. Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion. International conference on affective computing and intelligent, 184–189. Taub, M., Mudrick, N. V., Azevedo, R., Millar, G. C., Rowe, J., & Lester, J. Using multi-level modeling with eye-tracking data to predict metacognitive monitoring and self-regulated learning with CRYSTAL ISLAND. Intelligent tutoring systems, its 2016, 0684, 240–246. Taub, M., Mudrick, N. V., Azevedo, R., Millar, G. C., Rowe, J., & Lester, J. Using multi-level modeling with eye-tracking data to predict metacognitive monitoring and self-regulated learning with crystal island. Intelligent tutoring systems, its 2016, 9684, 240–246.