Works (4)

Updated: July 5th, 2023 15:39

2018 conference paper

Introducing the Computer Science Concept of Variables in Middle School Science Classrooms

Proceedings of the 49th ACM Technical Symposium on Computer Science Education - SIGCSE '18, 906–911.

By: P. Buffum n, K. Ying*, X. Zheng*, K. Boyer*, E. Wiebe n, B. Mott n, D. Blackburn*, J. Lester n

Event: the 49th ACM Technical Symposium

author keywords: Middle school; Computational Thinking; Science classrooms
Sources: Web Of Science, ORCID, Crossref
Added: September 16, 2019

2016 journal article

Collaboration and Gender Equity in Game-Based Learning for Middle School Computer Science

Computing in Science & Engineering, 18(2), 18–28.

By: P. Buffum n, M. Frankosky n, K. Boyer*, E. Wiebe n, B. Mott n & J. Lester n

Sources: Web Of Science, ORCID, Crossref
Added: August 6, 2018

2015 conference paper

Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science

2015 Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).

By: P. Buffum n, M. Frankosky n, K. Boyer n, E. Wiebe n, B. Mott n & J. Lester n

Sources: NC State University Libraries, ORCID
Added: August 6, 2018

2015 article

Mind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions

ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015, Vol. 9112, pp. 64–73.

By: P. Buffum n, K. Boyer n, E. Wiebe n, B. Mott n & J. Lester n

author keywords: Learning companions; Game-based learning; Gender
Sources: Web Of Science, ORCID
Added: August 6, 2018