Evaluation of an Augmented Virtual Reality and Haptic Control Interface for Psychomotor Training
Kaber, D., Tupler, L. A., Clamann, M., Gil, G.-H., Zhu, B., Swangnetr, M., … Lee, Y.-S. (2013, May 28). Assistive Technology, Vol. 26, pp. 51–60.
author keywords: block design; haptic simulation; neuropsychological tests; Rey-Osterrieth complex figure; virtual reality
MeSH headings : Adolescent; Adult; Computer Simulation; Humans; Motor Skills / physiology; Teaching; Touch; User-Computer Interface; Young Adult
topics (OpenAlex): Motor Control and Adaptation; Musculoskeletal pain and rehabilitation; Stroke Rehabilitation and Recovery
TL;DR:
Findings support use of VR-based haptic simulations of standardized psychomotor tests for motor skill training, including visual and haptic enhancements for effective pattern recognition and discrete movement of objects.
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Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education
(OpenAlex)
Sources: Web Of Science, NC State University Libraries