Works (4)
2016 journal article
Human Subtlety Proofs: Using Computer Games to Model Cognitive Processes for Cybersecurity
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 33(1), 44–54.
2016 article
Semi-supervised Classification of Static Canine Postures Using the Microsoft Kinect
PROCEEDINGS OF THE THIRD INTERNATIONAL CONFERENCE ON ANIMAL-COMPUTER INTERACTION, ACI 2016.
2016 article
The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games
34TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2016, pp. 3438–3449.
2015 article
Towards the Non-Visual Monitoring of Canine Physiology in Real-Time by Blind Handlers
12TH ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE (ACE15).