Works (9)

Updated: July 5th, 2023 15:55

2012 journal article

MEASURING SCIENCE INTEREST: RASCH VALIDATION OF THE SCIENCE INTEREST SURVEY

INTERNATIONAL JOURNAL OF SCIENCE AND MATHEMATICS EDUCATION, 10(3), 643–668.

By: R. Lamb*, L. Annetta*, J. Meldrum n & D. Vallett*

author keywords: Rasch model; Science Interest Survey; USA
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Source: Web Of Science
Added: August 6, 2018

2011 journal article

Drugs and the brain: Learning the impact of methamphetamine abuse on the brain through a virtual brain exhibit in the museum

International Journal of Science Education, 33(2), 299–319.

By: M. Cheng, L. Annetta, E. Folta & S. Holmes

Source: NC State University Libraries
Added: August 6, 2018

2010 journal article

The "I's" have it: A framework for serious educational game design

Review of General Psychology, 14(2), 105–112.

By: L. Annetta

Source: NC State University Libraries
Added: August 6, 2018

2010 journal article

The influence of an educational computer game on children's cultural identities

Educational Technology & Society, 13(1), 94–105.

By: H. Chen, C. Lien, L. Annetta & Y. Lu

Source: NC State University Libraries
Added: August 6, 2018

2009 journal article

Bridging Realty to Virtual Reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom

INTERNATIONAL JOURNAL OF SCIENCE EDUCATION, 31(8), 1091–1113.

By: L. Annetta n, J. Mangrum n, S. Holmes n, K. Collazo & M. Cheng n

TL;DR: Observations and qualitative focus groups suggested high student engagement and how video game technology can scaffold learning of simple machines. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science)
Sources: Web Of Science, NC State University Libraries
Added: August 6, 2018

2009 journal article

Investigating the impact of video games on high school students' engagement and learning about genetics

COMPUTERS & EDUCATION, 53(1), 74–85.

By: L. Annetta n, J. Minogue n, S. Holmes n & M. Cheng n

author keywords: Applications in subject areas; Interactive learning environments; Pedagogical issues; Secondary education; Virtual reality
TL;DR: This quasi-experimental study evaluated a teacher created video game on genetics in terms of its affective and cognitive impact on student users and found no differences in student learning as measured by the instrument. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: August 6, 2018

2008 journal article

Video games in education: Why they should be used and how they are being used

THEORY INTO PRACTICE, 47(3), 229–239.

By: L. Annetta n

TL;DR: A practical rationale for and experiences with integrating video games into the K–20 (kindergarten through graduate school) curriculum are provided. (via Semantic Scholar)
UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: August 6, 2018

2006 journal article

Investigating science learning for rural elementary school teachers in a professional-development project through three distance-education strategies

JOURNAL OF RESEARCH IN SCIENCE TEACHING, 43(10), 1019–1039.

By: L. Annetta n & J. Shymansky*

UN Sustainable Development Goal Categories
4. Quality Education (Web of Science; OpenAlex)
Source: Web Of Science
Added: August 6, 2018

2005 journal article

Eye-Tracking Students' Attention to PowerPoint Photographs in a Science Education Setting

Journal of Science Education and Technology, 14(5-6), 509–520.

By: D. Slykhuis*, E. Wiebe n & L. Annetta n

Sources: NC State University Libraries, NC State University Libraries, Crossref
Added: August 6, 2018

Citation Index includes data from a number of different sources. If you have questions about the sources of data in the Citation Index or need a set of data which is free to re-distribute, please contact us.

Certain data included herein are derived from the Web of Science© and InCites© (2024) of Clarivate Analytics. All rights reserved. You may not copy or re-distribute this material in whole or in part without the prior written consent of Clarivate Analytics.