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Works (66)
2025 article
A Three-level Computer-Mediated Discourse Analysis to Collaborative Interactions in a Game-based CSCL Environment
Zou, X., Zou, J., Hmelo-Silver, C. E., Hong, D., Glazewski, K., Mott, B., & Lester, J. C. (2025, June 10). Computer-Supported Collaborative Learning/The Computer-Supported Collaborative Learning Conference, Vol. 6.
2025 article
Building Capacity for K-12 AI Education: A Non-Computer Science Teacher’s Experience
Boulden, D., Uchidiuno, J., Vandenberg, J., Cateté, V., Min, W., & Mott, B. (2025, June 10). Proceedings., Vol. 6.
2025 article
Collaborative Game-based Learning Analytics: Predicting Learning Outcomes from Game-based Collaborative Problem Solving Behaviors
Acosta, H., Hong, D., Lee, S., Min, W., Mott, B., Hmelo-Silver, C., & Lester, J. (2025, February 21). FIFTEENTH INTERNATIONAL CONFERENCE ON LEARNING ANALYTICS & KNOWLEDGE, LAK 2025, Vol. 2, pp. 429–438.
2025 article
Measuring upper-elementary students’ understanding of AI concepts – a Rasch model analysis
Chakraburty, S., Glazewski, K. D., Hmelo-Silver, C. E., Valdivia, D. S., Ottenbreit-Leftwich, A., Mott, B., & Lester, J. (2025, April 28). Information and Learning Sciences, Vol. 4.
2025 article
Shaping AI Interest in Rural Middle Schools with Unplugged Learning: Gender Differences and Teacher Insights
Lim, H., Boulden, D., Vandenberg, J., Cateté, V., Min, W., & Mott, B. (2025, April 11). Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 4.
2024 article
AI Planning is Elementary: Introducing Young Learners to Automated Problem Solving
Mott, B., Gupta, A., Vandenberg, J., Chakraburty, S., Ottenbreit-Leftwich, A., Hmelo-Silver, C., … Lester, J. (2024, July 4). (Vol. 7). Vol. 7.
2024 article
Exploring facilitation strategies to support socially shared regulation in a problem-based learning game
2024 article
Investigating the Needs of Middle School Educators in Teaching Artificial Intelligence
Boulden, D., Vandenberg, J., Goslen, A., Cateté, V., Min, W., & Mott, B. (2024, December 2). PROCEEDINGS OF THE 2024 ACM VIRTUAL GLOBAL COMPUTING EDUCATION CONFERENCE V.2, SIGCSE VIRTUAL 2024, pp. 301–302.
2024 article
Leveraging Large Language Models for Automated Assessment of Elementary Students' Block-Based Narrative Programs
Gupta, A., Monahan, R., Vandenberg, J., Smith, A., Elsayed, R., Fox, K., … Mott, B. (2024, December 2). PROCEEDINGS OF THE 2024 ACM VIRTUAL GLOBAL COMPUTING EDUCATION CONFERENCE V.2, SIGCSE VIRTUAL 2024, pp. 318–319.
2024 article
Recognizing Multi-Party Epistemic Dialogue Acts During Collaborative Game-Based Learning Using Large Language Models
Acosta, H., Lee, S., Bae, H., Feng, C., Rowe, J., Glazewski, K., … Lester, J. C. (2024, November 14). International Journal of Artificial Intelligence in Education, Vol. 11.
2023 article
"AI Teaches Itself": Exploring Young Learners' Perspectives on Artificial Intelligence for Instrument Development
Vandenberg, J., & Mott, B. (2023, June 29).
2023 article
Co-designing a Classroom Orchestration Assistant for Game-based PBL Environments
Bae, H., Feng, C., Glazewski, K., Hmelo-Silver, C. E., Chen, Y., Mott, B. W., … Lester, J. C. (2023, November 1). TechTrends, Vol. 11.
2023 article
Enhancing Engagement Modeling in Game-Based Learning Environments with Student-Agent Discourse Analysis
Goslen, A., Henderson, N., Rowe, J., Zhang, J., Hutt, S., Ocumpaugh, J., … Lester, J. (2023, January 1). Communications in Computer and Information Science, Vol. 1831, pp. 681–687.
2023 article
Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning
Gupta, A., Carpenter, D., Min, W., Mott, B., Glazewski, K., Hmelo-Silver, C. E., & Lester, J. (2023, January 1). Lecture Notes in Computer Science, Vol. 13916, pp. 304–315.
2023 article
Fostering Upper Elementary AI Education: Iteratively Refining a Use-Modify-Create Scaffolding Progression for AI Planning
Mott, B., Gupta, A., Glazewski, K., Ottenbreit-Leftwich, A., Hmelo-Silver, C., Scribner, A., … Lester, J. (2023, June 29). (Vol. 6). Vol. 6.
2023 article
It’s Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning
Nasiar, N., Zambrano, A. F., Ocumpaugh, J., Hutt, S., Goslen, A., Rowe, J., … Mott, B. (2023, January 1). Communications in Computer and Information Science, Vol. 1831, pp. 497–503.
2023 article
Leveraging Game Design Activities for Middle Grades AI Education in Rural Communities
Vandenberg, J., Min, W., Catete, V., Boulden, D., & Mott, B. (2023, April 11). PROCEEDINGS OF THE 18TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES, FDG 2023.
2023 article
Multimodal CS Education Using a Scaffolded CSCL Environment
Monahan, R., Vandenberg, J., Gupta, A., Smith, A., Elsayed, R., Fox, K., … Mott, B. (2023, June 29). PROCEEDINGS OF THE 2023 CONFERENCE ON INNOVATION AND TECHNOLOGY IN COMPUTER SCIENCE EDUCATION, ITICSE 2023, VOL. 2, pp. 645–645.
2023 article
Toward AI-infused Game Design Activities for Rural Middle Grades Students
Vandenberg, J., Min, W., Gupta, A., Catete, V., Boulden, D., & Mott, B. (2023, June 29). PROCEEDINGS OF THE 2023 CONFERENCE ON INNOVATION AND TECHNOLOGY IN COMPUTER SCIENCE EDUCATION, ITICSE 2023, VOL. 2, pp. 644–644.
2022 article
A learning analytics approach towards understanding collaborative inquiry in a problem‐based learning environment
Saleh, A., Phillips, T. M., Hmelo‐Silver, C. E., Glazewski, K. D., Mott, B. W., & Lester, J. C. (2022, February 26). British Journal of Educational Technology.
2022 article
Investigating Student Interest and Engagement in Game-Based Learning Environments
Zhang, J., Hutt, S., Ocumpaugh, J., Henderson, N., Goslen, A., Rowe, J. P., … Lester, J. (2022, January 1). Lecture Notes in Computer Science, Vol. 13355, pp. 711–716.
2022 article
Investigating a visual interface for elementary students to formulate AI planning tasks
Park, K., Mott, B., Lee, S., Gupta, A., Jantaraweragul, K., Glazewski, K., … Lester, J. (2022, September 16). Journal of Computer Languages, Vol. 9.
2022 article
Is Elementary AI Education Possible?
Ottenbreit-Leftwich, A., Glazewski, K., Hmelo-Silver, C., Jantaraweragul, K., Jeon, M., Chakraburty, S., … Lester, J. (2022, March 1). (Vol. 3). Vol. 3.
2022 article
Lessons Learned for AI Education with Elementary Students and Teachers
Ottenbreit-Leftwich, A., Glazewski, K., Jeon, M., Jantaraweragul, K., Hmelo-Silver, C. E., Scribner, A., … Lester, J. (2022, September 14). International Journal of Artificial Intelligence in Education, Vol. 9.
2022 article
Multimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning
Fahid, F. M., Acosta, H., Lee, S., Carpenter, D., Mott, B., Bae, H., … Lester, J. (2022, January 1). Lecture Notes in Computer Science, Vol. 1.
2022 article
Promoting AI Education for Rural Middle Grades Students with Digital Game Design
Vandenberg, J., Min, W., Cateté, V., Boulden, D., & Mott, B. (2022, March 1). PROCEEDINGS OF THE 54TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, VOL 2, SIGCSE 2023, pp. 1388–1388.
2022 article
Supporting Upper Elementary Students in Multidisciplinary Block-Based Narrative Programming
Vandenberg, J., Gupta, A., Smith, A., ElSayed, R., Fox, K., Cheuoua, A. H., … Mott, B. (2022, March 1). PROCEEDINGS OF THE 54TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, VOL 2, SIGCSE 2023, pp. 1401–1401.
2021 article
A reinforcement learning approach to adaptive remediation in online training
Spain, R., Rowe, J., Smith, A., Goldberg, B., Pokorny, R., Mott, B., & Lester, J. (2021, July 23). The Journal of Defense Modeling and Simulation Applications Methodology Technology, Vol. 7.
2021 article
Designing a Visual Interface for Elementary Students to Formulate AI Planning Tasks
Park, K., Mott, B., Lee, S., Glazewski, K., Scribner, J. A., Ottenbreit-Leftwich, A., … Lester, J. (2021, October 10). (Vol. 10). Vol. 10.
2021 article
Detecting Disruptive Talk in Student Chat-Based Discussion within Collaborative Game-Based Learning Environments
Park, K., Sohn, H., Mott, B., Min, W., Saleh, A., Glazewski, K., … Lester, J. (2021, April 5). LAK21 CONFERENCE PROCEEDINGS: THE ELEVENTH INTERNATIONAL CONFERENCE ON LEARNING ANALYTICS & KNOWLEDGE, Vol. 4.
2021 article
Modeling Frustration Trajectories and Problem-Solving Behaviors in Adaptive Learning Environments for Introductory Computer Science
Tian, X., Wiggins, J. B., Fahid, F. M., Emerson, A., Bounajim, D., Smith, A., … Lester, J. (2021, January 1). Lecture Notes in Computer Science, Vol. 1.
2021 article
Modeling Secondary Students’ Genetics Learning in a Game-Based Environment: Integrating the Expectancy-Value Theory of Achievement Motivation and Flow Theory
Rachmatullah, A., Reichsman, F., Dorsey, C., Mott, B., Lester, J., & Wiebe, E. (2021, January 21). Journal of Science Education and Technology, Vol. 1.
2021 article
Multidimensional Team Communication Modeling for Adaptive Team Training: A Hybrid Deep Learning and Graphical Modeling Framework
Min, W., Spain, R., Saville, J. D., Mott, B., Brawner, K., Johnston, J., & Lester, J. (2021, January 1). Lecture Notes in Computer Science, Vol. 1.
2020 article
Coordinating scaffolds for collaborative inquiry in a game‐based learning environment
Saleh, A., Yuxin, C., Hmelo‐Silver, C. E., Glazewski, K. D., Mott, B. W., & Lester, J. C. (2020, August 31). Journal of Research in Science Teaching.
2019 article
262. Health Quest: Promoting Adolescents’ Health Science Career Interests Through Technology-Rich Learning Experiences
Ozer, E. M., Penilla, C., Spain, R. D., Mott, B. W., Woodson, D., & Lester, J. C. (2019, January 16). Journal of Adolescent Health.
2019 article
4D Affect Detection: Improving Frustration Detection in Game-Based Learning with Posture-Based Temporal Data Fusion
Henderson, N. L., Rowe, J. P., Mott, B. W., Brawner, K., Baker, R., & Lester, J. C. (2019, January 1). Lecture Notes in Computer Science.
2019 article
Collaborative inquiry play
Saleh, A., Hmelo-Silver, C. E., Glazewski, K. D., Mott, B., Chen, Y., Rowe, J. P., & Lester, J. C. (2019, October 14). Information and Learning Sciences.
2019 article
Construction and Validation of an Anticipatory Thinking Assessment
Geden, M., Smith, A., Campbell, J., Spain, R., Amos-Binks, A., Mott, B., … Lester, J. (2019, December 11). Frontiers in Psychology, Vol. 10.
Contributors: M. Geden n, A. Smith n , J. Campbell n, R. Spain n, A. Amos-Binks*, n, J. Feng n, J. Lester n
2019 article
Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning
Mott, B. W., Taylor, R. G., Lee, S. Y., Rowe, J. P., Saleh, A., Glazewski, K. D., … Lester, J. C. (2019, January 1). Lecture Notes in Computer Science.
2019 article
Predicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs
Min, W., Park, K., Wiggins, J., Mott, B., Wiebe, E., Boyer, K. E., & Lester, J. (2019, January 1). Lecture Notes in Computer Science, Vol. 11626, pp. 195–200.
2019 article
Take the Initiative: Mixed Initiative Dialogue Policies for Pedagogical Agents in Game-Based Learning Environments
Wiggins, J. B., Kulkarni, M., Min, W., Boyer, K. E., Mott, B., Wiebe, E., & Lester, J. (2019, January 1). Lecture Notes in Computer Science, Vol. 11626, pp. 314–318.
Contributors: J. Wiggins*, M. Kulkarni*, W. Min n , K. Boyer*, n, E. Wiebe n , J. Lester n
2018 journal article
A Multimodal Assessment Framework for Integrating Student Writing and Drawing in Elementary Science Learning
IEEE Transactions on Learning Technologies, 12(1), 3–15.
Contributors: A. Smith n , S. Leeman-Munk*, A. Shelton n, n, E. Wiebe n & J. Lester n
2018 article
Infusing computational thinking into middle grade science classrooms
Cateté, V., Lytle, N., Dong, Y., Boulden, D., Akram, B., Houchins, J., … Boyer, K. (2018, October 3). WIPSCE'18: PROCEEDINGS OF THE 13TH WORKSHOP IN PRIMARY AND SECONDARY COMPUTING EDUCATION, pp. 109–114.
Contributors: V. Cateté n , N. Lytle n, Y. Dong n, D. Boulden n , B. Akram n, J. Houchins n, T. Barnes n, E. Wiebe n
2018 conference paper
Introducing the Computer Science Concept of Variables in Middle School Science Classrooms
Proceedings of the 49th ACM Technical Symposium on Computer Science Education - SIGCSE '18, 906–911.
2018 article
Towards Adaptive Support for Anticipatory Thinking
Geden, M., Smith, A., Campbell, J., Amos-Binks, A., Mott, B., Feng, J., & Lester, J. (2018, March 16). PROCEEDINGS OF THE TECHNOLOGY, MIND, AND SOCIETY CONFERENCE (TECHMINDSOCIETY'18).
2017 article
Detecting and Addressing Frustration in a Serious Game for Military Training
DeFalco, J. A., Rowe, J. P., Paquette, L., Georgoulas-Sherry, V., Brawner, K., Mott, B. W., … Lester, J. C. (2017, September 12). International Journal of Artificial Intelligence in Education.
2017 article
Inducing Stealth Assessors from Game Interaction Data
Min, W., Frankosky, M. H., Mott, B. W., Wiebe, E. N., Boyer, K. E., & Lester, J. C. (2017, January 1). Lecture Notes in Computer Science, Vol. 10331, pp. 212–223.
Contributors: W. Min n , M. Frankosky n, n, E. Wiebe n , K. Boyer * & J. Lester n
2017 article
Play in the Museum
Rowe, J. P., Lobene, E. V., Mott, B. W., & Lester, J. C. (2017, July 1). International Journal of Gaming and Computer-Mediated Simulations.
2017 article
“Thanks Alisha, Keep in Touch”: Gender Effects and Engagement with Virtual Learning Companions
Pezzullo, L. G., Wiggins, J. B., Frankosky, M. H., Min, W., Boyer, K. E., Mott, B. W., … Lester, J. C. (2017, January 1). Lecture Notes in Computer Science, Vol. 10331, pp. 299–310.
Contributors: L. Pezzullo *, J. Wiggins *, M. Frankosky n, W. Min n , K. Boyer *, n, E. Wiebe n , J. Lester n
2016 journal article
Collaboration and Gender Equity in Game-Based Learning for Middle School Computer Science
Computing in Science & Engineering, 18(2), 18–28.
2016 chapter
Integrating Real-Time Drawing and Writing Diagnostic Models: An Evidence-Centered Design Framework for Multimodal Science Assessment
In A. Micarelli, J. Stamper, & K. Panourgia (Eds.), Intelligent Tutoring Systems (Vol. 0684, pp. 165–175).
Ed(s): A. Micarelli, J. Stamper & K. Panourgia
2016 conference paper
Integrating real-time drawing and writing diagnostic models: An evidence-centered design framework for multimodal science assessment
Intelligent tutoring systems, its 2016, 0684, 165–175.
2015 article
DeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments
Min, W., Frankosky, M. H., Mott, B. W., Rowe, J. P., Wiebe, E., Boyer, K. E., & Lester, J. C. (2015, January 1). Lecture Notes in Computer Science, Vol. 9112, pp. 277–286.
2015 article
Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science
Buffum, P. S., Frankosky, M., Boyer, K. E., Wiebe, E., Mott, B., & Lester, J. (2015, August 1). 2015 Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT).
2015 article
Mind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions
Buffum, P. S., Boyer, K. E., Wiebe, E. N., Mott, B. W., & Lester, J. C. (2015, January 1). Lecture Notes in Computer Science, Vol. 9112, pp. 64–73.
2015 article
Two Modes are Better Than One: a Multimodal Assessment Framework Integrating Student Writing and Drawing
Leeman-Munk, S., Smith, A., Mott, B., Wiebe, E., & Lester, J. (2015, January 1). Lecture Notes in Computer Science, Vol. 9112, pp. 205–215.
Contributors: S. Leeman-Munk n, A. Smith n , n, E. Wiebe n & J. Lester n
2014 article
A Supervised Learning Framework for Modeling Director Agent Strategies in Educational Interactive Narrative
Lee, S. Y., Rowe, J. P., Mott, B. W., & Lester, J. C. (2014, January 31). IEEE Transactions on Computational Intelligence and AI in Games.
2014 article
Generalizability of Goal Recognition Models in Narrative-Centered Learning Environments
Baikadi, A., Rowe, J., Mott, B., & Lester, J. (2014, January 1). Lecture Notes in Computer Science.
2014 article
Leveraging Semi-Supervised Learning to Predict Student Problem-Solving Performance in Narrative-Centered Learning Environments
Min, W., Mott, B. W., Rowe, J. P., & Lester, J. C. (2014, January 1). Lecture Notes in Computer Science, pp. 664–665.
2014 article
Serious Games Go Informal: A Museum-Centric Perspective on Intelligent Game-Based Learning
Rowe, J. P., Lobene, E. V., Mott, B. W., & Lester, J. C. (2014, January 1). Lecture Notes in Computer Science.
2013 article
Designing game-based learning environments for elementary science education: A narrative-centered learning perspective
Lester, J. C., Spires, H. A., Nietfeld, J. L., Minogue, J., Mott, B. W., & Lobene, E. V. (2013, September 8). Information Sciences, Vol. 264, pp. 4–18.
Contributors: J. Lester n, H. Spires n , J. Nietfeld n , J. Minogue n, n & E. Lobene n
2007 article
Modeling self-efficacy in intelligent tutoring systems: An inductive approach
McQuiggan, S. W., Mott, B. W., & Lester, J. C. (2007, December 13). User Modeling and User-Adapted Interaction.
2006 article
Narrative-Centered Tutorial Planning for Inquiry-Based Learning Environments
Mott, B. W., & Lester, J. C. (2006, January 1). Lecture Notes in Computer Science.
conference paper
Affect dynamics in military trainees using vMedic: From engaged concentration to boredom to confusion
Ocumpaugh, J., Andres, J. M., Baker, R., DeFalco, J., Paquette, L., Rowe, J., … Sottilare, R. Artificial intelligence in education, aied 2017, 10331, 238–249.
conference paper
Diagrammatic student models: Modeling student drawing performance with deep learning
Smith, A., Min, W., Mott, B. W., & Lester, J. C. User modeling, adaptation and personalization, 9146, 216–227.
conference paper
Modeling self-efficacy across age groups with automatically tracked facial expression
Grafsgaard, J. F., Lee, S. Y., Mott, B. W., Boyer, K. E., & Lester, J. C. Artificial intelligence in education, aied 2015, 9112, 582–585.